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garbear
Team-Kodi Developer
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I've been known to make rebasing mistakes before. It could also be due to the alphaness of Kodi and one of the many PRs that few in. I'll rebase in the next day or two and do another round of builds, that'll let us narrow down the problem.
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Hi I installed libreelec 8.2.0 upgraded to your latest and updated to your latest build. Unfortunatly I can`t get retrogaming to work... When I try to install Libretro Compatibility Addon I get an Error with failed dependencies. Any Hint what can be wrong ?
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Last working milhouse build with retroplayer was 1221, but I didn't try another since 1226. Maybe that helps!
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garbear
Team-Kodi Developer
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LibreELEC game add-ons are being rebuilt tonight. Tomorrow the latest Milhouse build should work.
I rebased on master and launched some Jenkins builds. I'll do some testing and try to have these uploaded within 24 hours.
Work is progressing on the new Player Manager. I should have all the backend code (about 4K lines of code so far) done and PRed against master within the next week. This includes controller profiles, button maps and controller topologies for all 70 of our emulators.
I haven't made much progress on the GUI, but the mockup I posted should only require maybe two weeks worth of work, so it's likely we'll see the new Player Manager in builds before February.
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loktar
Junior Member
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Great work garbear, can't wait to see the player manager implementation. Hope this fixes the hard punch issue on arcade games.
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garbear
Team-Kodi Developer
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New builds finally posted. I fixed the crash on startup bug, so that shouldn't be an issue anymore. Lots of new code, but it's mostly behind the scenes. Next build will be more exciting!
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Hi, thanks for the new build.
First, please apologize for bad english translation, my Kodi is configured in French.
Second, it's my first try with RetroPlayer test build, so i might have forgotten some configuration steps.
Tested on both winx64 and android64 (Shield TV) with some NES/SNES ROM.
On shield TV, i can launch ROM but i need to change Video treatment to have a picture depending on emulator. SNES9X 2010 needs "Bilinear Filtering", SNES9X 2002 needs "Original Pixel" or i have a black screen with sound only.
I can't play as Shield TV pad command behaves as Kodi inputs (ie A displays Menu, B leaves game) and are not sent to RetroPlayer.
On Windows, i can't load any ROM : "Add-On couldn't be loaded" "An unknown error has occured"
20:14:43.078 T:23184 DEBUG: RetroPlayer: ---------------------------------------
20:14:43.078 T:23184 DEBUG: RetroPlayer: Game tag loaded
20:14:43.078 T:23184 DEBUG: RetroPlayer: URL:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Title:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Platform:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Genres:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Developer:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Game Code:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Region:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Publisher:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Format:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Cartridge type:
20:14:43.078 T:23184 DEBUG: RetroPlayer: Game client: game.libretro.snes9x2010
20:14:43.078 T:23184 DEBUG: RetroPlayer: ---------------------------------------
20:14:43.078 T:23184 DEBUG: SECTION:UnloadDll(D:\HTPC\Kodi-18\addons\game.libretro\game.libretro.dll)
20:14:43.078 T:23184 INFO: ADDON: Dll Destroyed - SNES / Super Famicom (Snes9x 2010)
20:14:43.078 T:23184 DEBUG: ADDON: Dll Initializing - SNES / Super Famicom (Snes9x 2010)
20:14:43.078 T:23184 DEBUG: SECTION:LoadDLL(D:\HTPC\Kodi-18\addons\game.libretro\game.libretro.dll)
20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Unable to load: "D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll":
20:14:43.079 T:23184 ERROR: AddOnLog: SNES / Super Famicom (Snes9x 2010): Failed to load D:\HTPC\Kodi-18\addons\game.libretro.snes9x2010\game.libretro.snes9x2010.dll
20:14:43.079 T:23184 ERROR: ADDON: Dll SNES / Super Famicom (Snes9x 2010) - Client returned bad status (5) from Create and is not usable