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v18 QUARTZ - Leia
I save all changes I make so you can push your updates ,won't affect me ,when I looked @ the skin I was saying the pvr channels section looked very familiar
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Cool. Keep those images coming. I'm always looking for ideas.
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Image

Fanart 3 with that Nextflix style I was using with Estuary
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Image
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Huh, that's weird. For me the most views show thumbnails instead of posters. And so does the movie shelf, that's why I asked to have an option to switch to posters (not thumbs).
It either must be a bug with the Retroplayer version of Leia I'm using (will try a normal build later) or I have some old old version of the skin. Because when I look at the code it mostly says $VAR(Thumb) for textures and that refers to $INFO[ListItem.Thumb] not ListItem.Art(poster). I can't check right now but if I remember correctly the only view that worked was Media Information 2 every other view showed thumbs instead.

As for the music graphics, the folder.jpg might be set to square but the frames are not (at least on my end). Yet again, I will confirm it later with a regular build and post some screenshots.


Edit:
Ok, for the square graphics issue, that was my fault. I was using Kodi for testing on my PC in windowed mode and on my Tablet, and both times I wasn't using a true 16:9 resolution.

For the thumbnails: If a thumb.jpg is available, they have a higher priority than posters on all views and the shelf. As you can see here, the image used for Kung Fury is the thumb.jpg not poster.jpg.
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Same for the view types (I used Fanart 2 as example). The following shows the thumb on the left:

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I think it should look like this:
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So in your includes_variables.xml change line 39 under Thumb to
<value condition="!String.IsEmpty(ListItem.Art(poster))">$INFO[ListItem.Art(poster)]</value>
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(2018-10-12, 20:01)skb1 Wrote: Image

Fanart 3 with that Nextflix style I was using with Estuary

What's different?
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(2018-10-12, 22:53)EctoOne Wrote: Huh, that's weird. For me the most views show thumbnails instead of posters.

So your movies are in individual folders with related artwork yes? Provide an example and I will play with it.
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(2018-10-13, 15:43)skb1 Wrote: So in your includes_variables.xml change line 39 under Thumb to
<value condition="!String.IsEmpty(ListItem.Art(poster))">$INFO[ListItem.Art(poster)]</value>

This change breaks stuff. Please try to resist the impulse to usurp my responsibility for supporting quartz. Wink
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You can have full responsibility ,I've had Quartz updated & running with leia long before you came on board just not that fond of the publicity & as for the poster situation ,I've already added the relevant variables to have them & thumbs so won't break anything for me.you still have a long way to go after going through your entire skin
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(2018-10-15, 00:02)nonJon Wrote:
(2018-10-12, 22:53)EctoOne Wrote: Huh, that's weird. For me the most views show thumbnails instead of posters.

So your movies are in individual folders with related artwork yes? Provide an example and I will play with it. 
Yes they are.
Um, what kind of example do you need? Should I upload an entire folder including all files somewhere or what? If so, can I use any file hoster and send you the link via PM? Would it be enough if I get a low resolution version of a YouTube video with all the images and nfo?
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Just list he contents of a single folder. I want to see how the files are named. thx
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Oh ok,
html:
/moviename
banner.jpg
clearlogo.png
disc.png
fanart.jpg
moviename.mkv
moviename.nfo
logo.png
poster.jpg
thumb.jpg
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(2018-10-15, 11:46)skb1 Wrote: you still have a long way to go after going through your entire skin

This would be news to team kodi. lol Quartz was subjected to a helluva lot more rigorous review than you're capable of and the upshot of that submission process does not comport with your characterization this skin.
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@EctoOne

The fix for the thumb/poster issue will be included in the next update as well as the random movie shelf option. Should be out by month's end; if not sooner.

Were you able to get the playlist links working satisfactorily?

Cheers!
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QUARTZ - Leia4