2018-10-31, 21:28
I did add some stuff in the past two weeks. Is there a way to save it?
(2018-10-29, 18:53)SuperSheep81 Wrote: Hello,Can someone take a look at my problem, please?
When having the Milhouse build running (x86), Kodi hangs when a game is started. In the logfile there is a error about a savestate file that isn't there. Couldn't find info on the forum though. So,
Here is the log file: https://paste.kodi.tv/owusahojuc.kodi
Hope someone can give some support on this.
(2018-11-01, 17:53)Keith Krummel Wrote: I ended up getting the games menu and it asks me to configure the game pad, but everything is missing, unfortunately.Can you post a screenshot and a debug log?
(2018-11-01, 16:24)SuperSheep81 Wrote:I looked at the log and traced it through the source code, but couldn't identify where Kodi could be crashing. Does the save file exist? Can you try deleting it and trying again?(2018-10-29, 18:53)SuperSheep81 Wrote: Hello,Can someone take a look at my problem, please?
When having the Milhouse build running (x86), Kodi hangs when a game is started. In the logfile there is a error about a savestate file that isn't there. Couldn't find info on the forum though. So,
Here is the log file: https://paste.kodi.tv/owusahojuc.kodi
Hope someone can give some support on this.
(2018-11-02, 16:59)martinconroy Wrote: Hi,
I like to keep all my games on my server. For some emulators, this is no problem, but others say that the files can't be on a network drive (e.g. PicoDrive and Genesis Plus GX for Sega Genesis). This is a real frustration and seems unnecessary, especially accessing a 2MB file on GB ethernet! Can this constraint be removed?
Thanks,
Martin
(2018-11-02, 17:47)garbear Wrote:This is all really useful information garbear - thank you!(2018-11-02, 16:59)martinconroy Wrote: Hi,
I like to keep all my games on my server. For some emulators, this is no problem, but others say that the files can't be on a network drive (e.g. PicoDrive and Genesis Plus GX for Sega Genesis). This is a real frustration and seems unnecessary, especially accessing a 2MB file on GB ethernet! Can this constraint be removed?
Thanks,
Martin
The ability to play games from a network drive is called "VFS support", because kodi uses a virtual file system to make network drives look like local ones. You can see the cores with VFS support here: https://kodi.wiki/view/Game_add-ons#Libretro_cores
The problem is that VFS support comes through the libretro API, so each and every core has to be modified for VFS support at the source level. This is a LOT of work. Kodi knows which cores support VFS, so you can try playing a core from VFS and see if any cores are compatible.
As an alternative, you can make the network share look like a local path my mounting in. On Windows, this is assigning it a network drive letter, on Linux this is mounting it to the local filesystem.
(2018-11-02, 17:56)martinconroy Wrote: Is the below something that I could use to achieve the same effect on my nVidia Shield and FireTV?
https://9to5google.com/2017/07/06/google...files-app/
(2018-11-02, 17:59)martinconroy Wrote: Also, have we got anywhere with allowing file images to be shown, even with the basic folder.jpg and fanart.jpg files? This would be an amazing step forward.
Thanks again for your wonderful work on this!
(2018-11-01, 18:12)garbear Wrote:(2018-11-01, 16:24)SuperSheep81 Wrote:I looked at the log and traced it through the source code, but couldn't identify where Kodi could be crashing. Does the save file exist? Can you try deleting it and trying again?(2018-10-29, 18:53)SuperSheep81 Wrote: Hello,Can someone take a look at my problem, please?
When having the Milhouse build running (x86), Kodi hangs when a game is started. In the logfile there is a error about a savestate file that isn't there. Couldn't find info on the forum though. So,
Here is the log file: https://paste.kodi.tv/owusahojuc.kodi
Hope someone can give some support on this.