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Kodi DSPlayer – DirectShow Player for Windows
(2019-02-18, 18:17)markrankin Wrote:
(2019-02-15, 15:28)Warner306 Wrote: I'm not sure why there is a difference. There is a chance DXVA2 copy-back is producing inaccurate rendering stats. You are already getting way more performance from a GT 1030 than I've seen before. Try pushing the settings to about 37 ms and see if you get any dropped frames. If not, then the rendering times must be accurate.

Also, make sure D3D11 is set to Automatic (Native) and not the GPU. If you select the GPU, it reverts to a slower copy-back.
 What you consider to push the settings? We take the group of 1080p23 for this example. After playing a while with the settings this is the most stable config I have:
ImageImage

If we change only the chroma from Low to Medium some frames are dropped. About 1/2 per second:
Image

Please be free to recommend or change as you think.

I've tested a very similar video but this case 1920x800 and these are the stats:
Image

Honestly I can't appreciate any difference between NGU Sharp Low/Medium. But even between Jinc/Jinc+AR/NGU. At this video quality level those differences are not perceived. 

By the way LAV Video is on DXVA2-Copy Back Native and Automatic. If I set to D3D11 and auto the stats become higher and video impossible to be played. 

Thank you for your help.

Marky.  
 Are you using DXVA2 (copy-back) or DXVA2 (native)? If you are using DXVA2 Native, that could be the cause your difference in rendering stats. madshi advises against using DXVA2 Native with madVR. There are a few image quality issues with this setting including a misalignment of the chroma information. You may be missing some processing, which is pushing your rendering stats down.

madVR is actually coded to run fastest in D3D11 Native. At this point, Error Diffusion dithering and highlight recovery strength under pixel shader tone mapping should be always be fastest with D3D11 Native, sometimes significantly faster. In reality, with proper working hardware, you shouldn't see ANY difference in rendering times in most circumstances with the different hardware decoders. So something seems wrong. It certainly shouldn't be possible for D3D11 to be any slower than any of the other decoders because madVR is coded to use this hardware decoder. 

I think using NGU Sharp is the way to go. Seeing a difference in upscaling is a factor of the quality of the source and the size of the pixel grid on your display. 4K upscaling will look best on 65' screens and larger.
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(2019-02-17, 20:12)ricelid Wrote: I'm using Plex for Kodi and DSPlayer and embedded subtitles work fine but external ones don't show up.
When I use the default player instead of DSPlayer, they show up.
When I play the file back directly in Kodi instead of going through Plex for Kodi, they show up.
When I mux the subtitles into an MKV, they show up.
Anyone have any ideas as to how to fix this?
Thanks!
 Are you using path substitution in Plex? It is advised to use path substitution with DSPlayer.
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(2019-02-19, 14:58)Warner306 Wrote: I think using NGU Sharp is the way to go. Seeing a difference in upscaling is a factor of the quality of the source and the size of the pixel grid on your display. 4K upscaling will look best on 65' screens and larger. 
 @Warner306 

Is it a false flag that his vsync is out, usually only see that when there is a mismatch of frame rates ?
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Hi, I'm trying to configure FFDShow Audio decoder to work only for Dolby TrueHD so it can transcode it into AC3 stream over SP/DIF. My receiver can't stream truehd and only gets Dolby PRo Logic with truehd files. Not good. The problem is that no matter what I try - when playback goes through FFD Audio decoder - video just freezes, no sound, no playback. As soon as I get it back to use LAV audio filter - it works fine. It does bitstreaming for DTS and Dolby Digital, but I want to transcode truehd into AC3 on the fly. Can anyone please advise in detail what steps should I do for this configuration to work? I've also tried AC3Filter with the same result: stopped playback. Thanks. What I tried to far: disabled bitstreaming for truehd, disabled truehd in "formats", enabled it in FFDShow, I got LAV audio icon when playing everything else, and FFA icon when playing truehd, so DSPleyer does go to FFA for sound with truehd, but I get stopped video (freeze frame) and no sound. FFA has AC3 encoding set, all the smaple rates (also tried just 16-bit), still doesn't work.
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Are you using external filters rather than internal filters? Someone got AC3Filter to work with DSPlayer in the DSPlayer set up thread. You might want to search that thread for "AC3Filter." I don't know if they were transcoding TrueHD.
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(2019-02-19, 15:17)madjockxbmc Wrote:
(2019-02-19, 14:58)Warner306 Wrote: I think using NGU Sharp is the way to go. Seeing a difference in upscaling is a factor of the quality of the source and the size of the pixel grid on your display. 4K upscaling will look best on 65' screens and larger. 
 @Warner306 

Is it a false flag that his vsync is out, usually only see that when there is a mismatch of frame rates ? 
 I think he is using DXVA2 Native and missing some required processing. That would make more sense.
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Hi, wondered where xysubfilter is installed to? I can't find the file location anywhere
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Program Files (x86)\Kodi\system\players\dsplayer\
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I literally can't find it there lol. I've uninstalled dsplayer but xysubfilter is still installed as it's still available to use in mpc-be
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It depends on where you installed Kodi. The version of XySubFilter used by MPC-BE is not the same as the one used by DSPlayer.
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Yep I know that but mpc-be sees xysubfilter as available, so it must be registered somewhere
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(2019-02-20, 14:55)LostBrit76 Wrote: Yep I know that but mpc-be sees xysubfilter as available, so it must be registered somewhere
 To Install:
Right-click Install_XySubFilter.bat and select "Run as administrator"

To Uninstall:
Right-click Uninstall_XySubFilter.bat and select "Run as administrator"

I have these files inside the download folder for it.
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(2019-02-19, 14:58)Warner306 Wrote:
(2019-02-18, 18:17)markrankin Wrote:  Are you using DXVA2 (copy-back) or DXVA2 (native)? If you are using DXVA2 Native, that could be the cause your difference in rendering stats. madshi advises against using DXVA2 Native with madVR. There are a few image quality issues with this setting including a misalignment of the chroma information. You may be missing some processing, which is pushing your rendering stats down.

madVR is actually coded to run fastest in D3D11 Native. At this point, Error Diffusion dithering and highlight recovery strength under pixel shader tone mapping should be always be fastest with D3D11 Native, sometimes significantly faster. In reality, with proper working hardware, you shouldn't see ANY difference in rendering times in most circumstances with the different hardware decoders. So something seems wrong. It certainly shouldn't be possible for D3D11 to be any slower than any of the other decoders because madVR is coded to use this hardware decoder. 

I think using NGU Sharp is the way to go. Seeing a difference in upscaling is a factor of the quality of the source and the size of the pixel grid on your display. 4K upscaling will look best on 65' screens and larger.  
I'm sorry but I made a mistake writting. What I'm using exactly is:

LAV VIDEO Filter
1. DXVA2 (copy-back)
2. Hardware Device to Use: Automatic
3. Dithering Mode: Ordered Dithering

madVR:
Rendering/General Settings: Use Direct3D 11 for presentation and Present a Frame for Every VSync.

With these settings I get the stats posted.

If I change in LAV VIDEO Filter Hardware to use to D3D11 and Automatic the playback is not good. Dropped frames and bad results. I don't understand this behavior because as far as I know D3D11 works better in Windows 10, Directx 11 and madVR.

Thank you again.
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Its maybe because you have DXVA options ticked in the Trade for Performance, and thus its lowering the demand on the GPU as you are using DXVA (not 100%), I think its because you have your scaling settings so high, when you go to D3D11 and it does not have these trade for performance options then that could be the issue.

Select scale chroma separately if it helps performance in Trade for performance options then try D3D11 again.
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Don't these bat files have to be run from the location of xysubfilter itself?  I cannot find the dll anywhere, yet MPC-BE shows that it is registered and available.
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