2019-12-18, 21:43
I want to add a main menu item called anime then add a source pointing to my nas share that has all of my anime in it. When I open it I want it to show the contents of the share and scrape them as well.
make smart play lists and when readyxml:<item>
<label>$LOCALIZE[342]</label>
<onclick condition="Library.HasContent(movies) + Skin.HasSetting(home_no_categories_widget)">ActivateWindow(Videos,videodb://movies/,return)</onclick>
<onclick condition="Library.HasContent(movies) + !Skin.HasSetting(home_no_categories_widget)">ActivateWindow(Videos,videodb://movies/titles/,return)</onclick>
<onclick condition="!Library.HasContent(movies)">ActivateWindow(Videos,sources://video/,return)</onclick>
<property name="menu_id">$NUMBER[5000]</property>
<thumb>icons/sidemenu/movies.png</thumb>
<property name="id">movies</property>
<visible>!Skin.HasSetting(HomeMenuNoMovieButton)</visible>
</item>
inprogress_movies replace with your playlistsxml:<item>
<label></label> name
<onclick></onclick>ActivateWindow(10025,"special://profile/playlists/video/inprogress_movies.xsp",return)
<property name="menu_id">$NUMBER[21000]</property>
<thumb>icons/sidemenu/disc.png</thumb>
<property name="id">disc</property>
<visible></visible>
</item>
(2020-01-29, 08:43)Knocks Wrote: There are so many threads and Google search results of people looking for answers to this question. Why doesn't Estuary include the ability to add items to the main menu when just about every skin does? This is such a basic feature, and it seems like it was excluded on purpose for some reason.
(2020-01-29, 10:33)antisuck Wrote: The skins that allow this mostly depend on script.skinshortcuts and sometimes other ancillary libraries. I can't speak for the developers of Estuary, but I suspect they prefer not to have dependencies like that. There's also a performance hit if I understand correctly.