2020-02-29, 07:27
Hi, I've been taking a look at the project idea which attempts to build binary addons in Rust. In the idea description it mentions:
How will Rust be able to help solve the problem that these addons are supposed to be built for each platform one-by-one? Shouldn't it already be possible to cross-compile C++ addons for a different target platform?
It also mentions that current binary addons might fail on errors and that Rust can help. I assume because it's easier to write safe code in Rust?
Quote:But these [binary addons] need to be build one by one for each platform and also might fail on errors. Rust might help with both of those problems and more.I have some queries.
How will Rust be able to help solve the problem that these addons are supposed to be built for each platform one-by-one? Shouldn't it already be possible to cross-compile C++ addons for a different target platform?
It also mentions that current binary addons might fail on errors and that Rust can help. I assume because it's easier to write safe code in Rust?