2017-06-18, 14:55
(2017-04-17, 10:57)FernetMenta Wrote: Currently playspeed is just a single variable that controls tempo and ff/rw. That's why tempo behaves like ff and rw. Maybe it makes sense to treat those two separately.
Hi mate,
ive seen many implementations done exactly the same way where tempo is part of the ffw / rw and it works well.
when pressing ffw, it would just increment to 1.25x, 1.5x, 1.75x, 2x and then it jumps to the usual, 4x, 8x, 16x, 32x etc etc.
likewise in reverse, it would slow down to 0.75x, 0.5x, -2x, -4x, -8x, -16x, -32x etc etc.
the only difference is sound is still audible up to x2 in ffw, and 0.5x in rw.
might be an option to do it that way? then the standard ffw and rw buttons can be used rather than having to map separate key combinations to achieve the tempo?
Thanks