[BUG]: Custom buttons inside dialogcontextmenu
#1
Bug 
one bug introduced in frodo:
putting custom buttons with visible conditions in grouplist with id 996 in dialogcontextmenu.xml leads to wrong display of the grouplist background texture.
this only happens when the context menu is called for the first time, on second time it works as expected.

screenshots:
first time opening:
Image

second time opening
Image

here´s our grouplist 996:
http://pastebin.com/aAM5Qjmj

only happens in frodo, in eden it works properly.

thx Smile
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#2
fixed in https://github.com/xbmc/xbmc/commit/f499...c8b99bddcc
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My previous forum/trac nickname: grajen3
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#3
great. thx for supporting us skinners, pieh. really appreciated.
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[BUG]: Custom buttons inside dialogcontextmenu0