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I don't know if this is the correct sectionto post this...
I've noticed in frodo If I have an image 1pixel wide and stretch it a lot (say 1000pixels) it slowly fades into gray.
this wasn't happening in Eden.
I did workaround the issue making the original .png 3px wide. But it messes up the OSD progressbar which was more precise with MIDIMAGE being just 1pix.
Probably a known issue... Just trying to help.
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Hitcher
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8x8 to be on the safe side.
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Thanks!
Do You use 8x8 on progress control too?
I never wondered but does XBMC streches down the midtexture to 1px ?
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Jezz_X
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depends on the borders you set and if you use the reveal option
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2012-11-06, 19:18
(This post was last modified: 2012-11-06, 19:19 by fastcolors.)
reveal option is basically when you have an image for example 1000px wide and you slowly reveal it left to right according to play progress...
0% played 0 pixel revealed
>
50% played image reveals the 500px on the left
>
100% played 1000px revealed
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Thanks! There's always something to learn.
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Jezz_X
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I think the other guys just did
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nessus
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I know what reveal option is. I just don't understand how borders have to do with it.
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MassIV
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Nice, and thnx for example + explanation. Rep. added.
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