(2012-11-25, 23:56)bluray Wrote: (2012-11-25, 23:23)DerekCuster Wrote: If you happen to take offence to someone correcting you, then perhaps you should not post your opinion as fact on topics you are not 100% sure about? Just Sayin'...
I can't be held responsible for you taking offence to being proved wrong/incorrect on a particular topic, that's your responsibility I'm afraid. I'm sorry if you feel otherwise.
+1.....
(2012-11-25, 23:23)DerekCuster Wrote: @OP
For me, to get perfect 3D playback I do the following:
Enable- DXVA2
Enable- Sync To display
Enable- Sync via Audio Clock
Disable - Use full screen window instead of true full screen (so enable true full screen)
I also bit stream audio, however, as bluray suggested, we would need to know your specs to give you the best configuration for your setup.
Post your specs and if they are similar to mine, I'll post my full options/config for you to try
Are your configurations for AMD?
Hi blu,
Yea, my configuration is for an AMD GPU and so far it's working almost flawlessly.... Well, Good enough to not annoy me at least
I have my HD audio bit streaming, and I have set my setup to do the least possible processing of my video and most of that is done on the GPU.
I only have a few 3D films, but I backed them up and tested SBS and OU. As hard as this may be for some to hear, OU gives me a much better 3D film (cleaner, less cross talk, more depth, smoother etc) than SBS so I'm keeping my files backed up in OU as it really suits my eyes better (or maybe my tv is just a bit better at OU than SBS)
Audio is perfect with the Daniela build, video drops an odd fare here and there, but after looking at the chain and how much unnecessary work xbmc does to video, I don't think that will ever be fixed until the devs change the core of xbmc and how it deals with video..
For example, if you have a film encoded in yuv (16-235) xbmc will convert it to RGB and expand it to 0-255
then it will hand it to the renderer/gpu to then convert it again to ycbcr (in my case) and then compress it back to 16-235, then this will pass down the hdmi and be converted again by the tv to either RGB 16-235 or whatever your tv supports.
I'd much prefer xbmc to play a file in RGB/yuv/ycbcr etc and decode it in its native format, leaving it completely untouched, passing it to the gpu to then convert it to what the display expects. This would provide much better results for calibration, less conversion and molestation of video signal, less unnecessary steps and overall better quality video results.. Until then, I don't mind the odd dropped frame
Are you an amd user too? Do you use similar settings?