WIP Stereoscopic 3D support for half/full SBS, over/under, etc
Well, your PR works fine and doesn't have "conflicts" with popcornmix's changes to 3D modes handling (https://github.com/xbmc/xbmc/pull/5237#i...t-61725240).

I have applied newclock4 on OS X (these changes to guilib/GraphicsContext.cpp are not guarded by #ifdef's) and it works well. I guess it's something in OMXPlayer, or timing on the Raspberry Pi.
Reply


Messages In This Thread
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
, - by User 102910 - 2014-08-08, 11:11
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by menakite - 2014-11-10, 03:05
Logout Mark Read Team Forum Stats Members Help
Stereoscopic 3D support for half/full SBS, over/under, etc11