[RELEASE] Texture Cache Maintenance utility
(2017-05-24, 17:42)Tyrindor2 Wrote: Do I need to somehow share the shield's userdata folder and path to it?

Not normally, it's only required for a few functions that work only with direct file system access: f, F, r, R, S, X and Xd.

So if you can't access userdata (either directly or via a mapped share) then don't use the above options. All other options should work remotely using JSON API.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply
 
Thread Rating:
  • 17 Vote(s) - 4.76 Average


Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2017-05-24, 19:36
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


Logout Mark Read Team Forum Stats Members Help
[RELEASE] Texture Cache Maintenance utility4.7617