2013-10-09, 15:33
I have cloned the git repository recently and compiled without any major issue.
But I found that videos playback in the xbmc internal player is extremely choppy. I am pretty sure my build does not include libstagefright support.
The official monthly snapshot from October works fine for me and hardware acceleration is clearly enabled on my device, so I believe this is not an issue on my device, but really in my build.
Here are my questions for now to try and debug the issue:
1)
- how can I tell for sure if my apk has libstagefright support? Should I see something in the output of compiling xbmc or its dependencies?
I remember seeing "libstagefright : YES" at some point in a report about "xbmc configuration" after running "make" for the first time on dependencies.
also, a grep for libstagefright gives me in my xbmc root, among other things:
2) Is it possible my playback is slow because I compiled a debug version of the app? (it is really slow, I am not talking of a few frame drops, but a 5 seconds movie in 720p takes 10 seconds to play... getting, of course, in desyn with the audio)
If so, is there a way for me to compile a more "production ready" version?
But I found that videos playback in the xbmc internal player is extremely choppy. I am pretty sure my build does not include libstagefright support.
The official monthly snapshot from October works fine for me and hardware acceleration is clearly enabled on my device, so I believe this is not an issue on my device, but really in my build.
Here are my questions for now to try and debug the issue:
1)
- how can I tell for sure if my apk has libstagefright support? Should I see something in the output of compiling xbmc or its dependencies?
I remember seeing "libstagefright : YES" at some point in a report about "xbmc configuration" after running "make" for the first time on dependencies.
also, a grep for libstagefright gives me in my xbmc root, among other things:
Quote:config.log:configure:27569: result: enabling libstagefright
[...]
Binary file libxmbc.so matches
2) Is it possible my playback is slow because I compiled a debug version of the app? (it is really slow, I am not talking of a few frame drops, but a 5 seconds movie in 720p takes 10 seconds to play... getting, of course, in desyn with the audio)
If so, is there a way for me to compile a more "production ready" version?