2016-01-05, 01:14
(2016-01-05, 00:36)Woerd88 Wrote: It works ok, and when i plugin 2 identical ps1 controllers, they both work on Kodi.
But they use the exact buttonmap, so i think this will cause issues when using 1 adapter for multiplayer?
This is a limitation with the current configuration utility. Configuration is per-device, not per-player, so different players with the same device must use the same keymap. Kodi still sees two controllers, so even though they use the same buttonmap, they can control two separate players.
I'd like to overcome this limitation. I think that a "player manager" would solve this, where you can configure each player's buttonmap separately. This would also open up some cool features, like tracking high scores and other statistics. What do you think?
(2016-01-05, 00:36)Woerd88 Wrote: It get's weird when i plug in two different controllers:
- Controller 1 with analog sticks: https://en.wikipedia.org/wiki/DualShock
- Controller 2 without analog sticks: https://en.wikipedia.org/wiki/PlayStation_Controller
The buttons like cross, and circle will work, but the d-pad only work for the last mapped controller
(It changes from <"left" hat="h0left" to <"left" axis="-0">)
This sounds like a bug. Keep in mind, that sometimes DPADs are seen as two axes that can take on the discrete values (-1.0, 0.0, 1.0). Kodi should handle this just fine. I'll try to locate a controller without analog sticks and see if I can reproduce.
(2016-01-05, 00:36)Woerd88 Wrote: I think this usb convertor has no priorty at all, but i just wanted to post my findings so it may help you in your final design.
Thanks for the input. I'm still encountering quirks that require significant changes, so the earlier these get detected, the better.
(2016-01-05, 00:48)Woerd88 Wrote: Oh yeah, and i got my PS Flight Stick connected trought the USB adapter (https://www.youtube.com/watch?v=n0ndVdtXtOY)
I have never been navigation trough the Kodi menu's that smoothly / cool .
Sweet Can you post a buttonmap?