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WIP Windows DirectX 11 upgrade test thread
Thank you Mettbrot.

Firstly, I think what requirements 3D screen as the main screen depends on hardware. I've tested on my desktop where 3DTV was as second monitor. It worked fine in true fullscreen mode, windowed and small window. But I've tested with Intel GPU, it doesn't require 3D screen as a main.

Secondly, I don't know exactly but I certain what any vendor's 3D utilities are not needed because we use DirectX stereoscopic feature and it depends only on drivers implementation. So any 3DTV Play and similar is bullshit as you said.

I have a couple quiestions:
1. In the first setup, has TV switched to 3D mode?
2. In the true fullscreen what is wrong with 3D resolution?

At the end. If I remember correctly when I was trying implement hardware based 3D in dx9 implementation, nVidia hardware requires true fullscreen mode whereas Intel hardware requires windowed mode. But I think in dx11 should supports both modes, who knows.
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Messages In This Thread
New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by afedchin - 2015-03-17, 15:35

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