2017-01-23, 01:02
(2017-01-22, 17:56)Dumyat Wrote: Ah ok, thanks for clarifying.This is exactly how it works. Just setup your custom folder in the settings and do not enable the download option, that should do the trick.
Well, tbh I must admit that downloading artwork locally for everything is not really a great idea, particularly with the amount of hard drive space that uses. I guess the main reason I like this feature is more handling the exceptions, i.e. artwork that can't be scrapped purely and simply because it doesn't exist and artwork that has been incorrectly scrapped (For instance a TV show that has no artwork. but is maybe populated with artwork for a movie title of the same name) .
How would you feel about entertaining the idea of that kind of feature? i.e. if an item couldn't be scrapped because it didn't exist a user could create manual artwork and add that to an exception folder which would be checked by the script in those kind of instances?
If your subfolder name is named to the pvr tite of the guide entry it should detect any artwork in there.
(2017-01-22, 17:56)Dumyat Wrote: Can I also ask if the current behaviour for caching images is done on every occasion for a programme item or once it's done and finds artwork via the scrapper or a manual refresh, those details are then stored? The reason I ask is quite a lot of my programme items that are broadcast each day do not appear to be retaining the artwork previously scrapped and I'm having to do a manual refresh, but then the next day they are gone again.
As always, any feedback is much appreciated
Cheers
Metadata and artwork is stored into a persistant cache (sqllite db file). You shouldn't have to do a manual refresh. Something tells me that the auto detect is wrong or something. Take a look at the addon settings of skin helper artutils, maybe there's some clue in there why it doesn't auto grab the results