2008-03-26, 12:21
Shonk Wrote:1280x720 Xvid plays just fineThe NFSMW bug might point to a possible related XBMC bug, the game would slow down to near halt, a fix was to edit the HEX data so that only 64MB's of RAM was accessed & then the game would run at normal speed, of course this is just a work around to prevent a deeper unknown bug in the code.
ac3 audio 448k
about 51% cpu time
Still doesnt like useing over 64meg of ram though
if free ram goes under 64meg the fps goto like 3
so i have to set lan cache size to 8meg on some stuff instead of 16