Beta Artwork Beef - automatically add extended artwork
The possibility to automate multiple AnimatedFanart makes it really nice and now practical in Skin to to mix normal multiple .jpg Fanart with multiple .gif AnimatedFanart!




I am using the ArtworkHelper &&amp chain possibility, i hope ArtworkHelper will get a new code to do a &&amp chain with general Artwork Types and not only for individually assigned List.Items

Code:
<value condition="Container.Content(movies) + String.Contains(Skin.String(moviesfanart),abanimated)">plugin://script.artwork.helper/multiimage/?image=$INFO[Container.ListItem.Art(fanart)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart1)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart2)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart3)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart4)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart5)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart6)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart7)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart8)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart9)]&amp;&amp;image=$INFO[Container.ListItem.Art(fanart10)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart1)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart2)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart3)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart4)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart5)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart6)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart7)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart8)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart9)]&amp;&amp;image=$INFO[Container.ListItem.Art(animatedfanart10)]</value>
___

The same is also possible without an extra ArtworkHelper addon, only with the Skin internal possibilities with multiimage via fadelabel control, but there i get in my Skin always after a few minutes the "fanart stops returning a value bug"
see here and here, but you have to try out on it's own if and how good it's working.

Code:
        <control type="fadelabel" id="4420">
            <top>-2000</top>
            <width>2560</width>
            <height>0</height>
            <scrollspeed>0</scrollspeed>
            <scrollout>false</scrollout>
            <font>Font-LineLabel</font>
            <textcolor>white</textcolor>
            <randomize>false</randomize>
            <pauseatend>10000</pauseatend>
            <resetonlabelchange>true</resetonlabelchange>
            <label>$INFO[Container.ListItem.Art(fanart)]</label>            
            <label>$INFO[Container.ListItem.Art(fanart1)]</label>
            <label>$INFO[Container.ListItem.Art(fanart2)]</label>
            <label>$INFO[Container.ListItem.Art(fanart3)]</label>
            <label>$INFO[Container.ListItem.Art(fanart4)]</label>
            <label>$INFO[Container.ListItem.Art(fanart5)]</label>
            <label>$INFO[Container.ListItem.Art(fanart6)]</label>
            <label>$INFO[Container.ListItem.Art(fanart7)]</label>
            <label>$INFO[Container.ListItem.Art(fanart8)]</label>
            <label>$INFO[Container.ListItem.Art(fanart9)]</label>
            <label>$INFO[Container.ListItem.Art(fanart10)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart1)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart2)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart3)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart4)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart5)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart6)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart7)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart8)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart9)]</label>
            <label>$INFO[Container.ListItem.Art(animatedfanart10)]</label>
        </control> 
___
KyraDB integration to ArtworBeef makes that now easy possible! Really nice!

Warning: Animated Stuff don't work in Kodi over network, only over local!
Reply
 
Thread Rating:
  • 5 Vote(s) - 5 Average


Messages In This Thread
Artwork Helper version 0.7.0 - by rmrector - 2016-10-11, 11:30
Extrafanart - by stephen147 - 2018-05-15, 20:59
RE: Artwork Beef Context Menu - by berkhornet - 2018-09-25, 11:49
RE: Artwork Beef - automatically add extended artwork - by chrissix - 2019-07-10, 11:11


Logout Mark Read Team Forum Stats Members Help
Artwork Beef - automatically add extended artwork55