2016-05-15, 11:41
(2016-05-15, 06:40)Milhouse Wrote:(2016-05-15, 02:20)ChrisM001 Wrote: Here is the debug log: http://xbmclogs.com/phe3yzmbp
So it looks like you're caching ALL, but you're playing a local strm file which I'm assuming used to be cached, but now isn't. Hopefully @arnova might be able to confirm the expected behaviour or explain the change.
(2016-05-15, 02:20)ChrisM001 Wrote: Don't know how to create a screenshot, because I have no keyboard. But what I can see in the CodecOSD is that "forward" stays at 0. IMHO that means that no buffering takes place.
You don't need a keyboard attached, an ssh session will do - you can take a screenshot with "texturecache.py screenshot" then upload the latest image in the Screenshots folder to imgur.com.
Tested some constellations and apparently caching doesn't work with inputstream streams like Amazon Prime.