v17 LibreELEC Testbuilds for x86_64 (Kodi 17.0)
(2016-07-31, 21:59)Hitcher Wrote: It's actually 'PlayerProcessInfo' and I'm guessing Aeon Nox 5 hasn't been updated to reflect the changes yet. If you're using nightlies that involve changes to the skinning engine you should stick to using Estuary.

Milhouse wrote :

[quote name="Milhouse"]
Sorry, there was a mistake in the changelog - "CodecInfo" is renamed to "PlayerDebug" (not "ProcessDebug" - posts have been corrected).
[/quote]

I think >PlayerProcessInfo< is the new dialog and the old one is still available with the renamed value >PlayerDebug<


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Messages In This Thread
3D HOU/HSBS issue - by .bismarck - 2016-06-20, 20:03
RE: LibreELEC Testbuilds for x86_64 (Kodi 17.0) - by nalor - 2016-07-31, 22:15
[Build #0903] breaks VAAPI - by MichaelAnders - 2016-09-04, 15:37
Update Failed - by n2vwz - 2016-09-27, 19:34
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