2016-10-30, 14:12
Quote:23:11:29 77.591179 T:140427118364416 INFO: CAESinkALSA::Initialize - Opened device "hdmi:CARD=PCH,DEV=0,AES0=0x06,AES1=0x82,AES2=0x00,AES3=0x09"
23:11:29 77.591438 T:140427118364416 DEBUG: CAESinkALSA::InitializeHW - Request: periodSize 9600, bufferSize 38400
23:11:29 77.592583 T:140427155331136 DEBUG: GL: Pixel Shader compilation log:
23:11:29 77.592606 T:140427155331136 DEBUG: GL: Fragment Shader compiled successfully
23:11:29 77.600075 T:140427118364416 DEBUG: CAESinkALSA::InitializeHW - Got: periodSize 9600, bufferSize 38400
23:11:29 77.600121 T:140427118364416 DEBUG: CAESinkALSA::InitializeHW - Setting timeout to 200 ms
23:11:29 77.601486 T:140427118364416 DEBUG: CAESinkALSA::GetChannelLayout - Input Channel Count: 8 Output Channel Count: 8
23:11:29 77.601501 T:140427118364416 DEBUG: CAESinkALSA::GetChannelLayout - Requested Layout: RAW,RAW,RAW,RAW,RAW,RAW,RAW,RAW
23:11:29 77.601509 T:140427118364416 DEBUG: CAESinkALSA::GetChannelLayout - Got Layout: RAW,RAW,RAW,RAW,RAW,RAW,RAW,RAW (ALSA: none)
23:11:29 77.601524 T:140427118364416 DEBUG: CActiveAESink::OpenSink - ALSA Initialized:
23:11:29 77.601532 T:140427118364416 DEBUG: Output Device : HDA Intel PCH
23:11:29 77.601540 T:140427118364416 DEBUG: Sample Rate : 192000
23:11:29 77.601555 T:140427118364416 DEBUG: Sample Format : AE_FMT_S16NE
23:11:29 77.601562 T:140427118364416 DEBUG: Channel Count : 8
23:11:29 77.601570 T:140427118364416 DEBUG: Channel Layout: RAW,RAW,RAW,RAW,RAW,RAW,RAW,RAW
23:11:29 77.601578 T:140427118364416 DEBUG: Frames : 9600
23:11:29 77.601593 T:140427118364416 DEBUG: Frame Size : 16
From kodi side everything is perfectly fine. Most likely "yet another kernel bug" with that new hardware.