Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi
(2021-09-15, 07:10)Wintermute0110 Wrote:
(2021-08-29, 00:42)tillaz87 Wrote:
(2021-08-17, 11:41)Wintermute0110 Wrote:

py:


# --- User notification ---
if self.settings['display_launcher_notify']:
kodi_notify('Launching {}'.format(rom_title))

Is there any way to use your notification for "launching" as a condition so the condition is specific to this notification only?

Rather than this below.

Window.IsActive(DialogNotification.xml)

At the moment every AEL notification is triggering my animation to show splash screen while the game is starting.


Sorry but I do not understand your question. Can you please reword it?

OK so the splash screen I've implemented into the skin when a game is launched is currently triggered with the visible tag

<visible>Window.IsActive(DialogNotification.xml)</visible>


But AEL has quite a few notifications for various tasks so I was wondering if there is anyway to use a visible tag that only identifies the "launching" notification? Maybe with string is equal?

Not really important anymore as I've moved on to other parts but any info would be great


but one is specific to a game launching. I'm wondering if there is anyway I could use something like String.IsEqual in my visible for this notification only as the the screen
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Messages In This Thread
Can You create A Sub Category? - by Wild_Tom - 2020-07-13, 04:43
Crash & Lost my launchers? - by eirrocmh - 2020-11-29, 02:25
RE: Crash & Lost my launchers? - by eirrocmh - 2020-12-19, 00:19
RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - by tillaz87 - 2021-09-19, 21:53
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