v18 LibreELEC Testbuilds for x86_64 (Kodi 18.0)
So the 4K flag is missing... I'm not sure why or how that would happen. Needs a skin expert, maybe. Possibly the streamdetails haven't been extracted correctly from the video file.

Can you dump the streamdetails from LE with:
Code:
texturecache.py Jd movies @extrajson.movies=streamdetails "pacific rim" | pastebinit

and then extract the same from your Windosw PC with (running the command on your LE client):
Code:
texturecache.py Jd movies @extrajson.movies=streamdetails "pacific rim" @kodi.host=IPADDRESS | pastebinit
where IPADDRESS is the ip address of your Windows client - you'll need to enable "Allow remote control from application on other systems" in Settings > Services > Control on the Windows PC.

Edit: One other possibility is a skin bug, which is using a filename for the 4K logo that doesn't take into consideration that the Linux file system is case sensitive while Windows is not, so the image file might be called "4k.png" and the skin is loading the flag image with the name "4K.png" which will work on Windows but fail on Linux, so check with the skin maintainer.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.


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RE: LibreELEC Testbuilds for x86_64 (Kodi 18.0) - by Milhouse - 2017-08-05, 13:03
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