Is OpenGL 4 in Mesa for Sandy bridge good enough for the optimised shaders? Kodi crashes with forced opengl4.0. Should iprovide logs or is this hardware ancient?
My XBMC / Kodi history.
XBMC for XBOX -> XBMC for Windows -> XBMC for Android -> Kodi for Android - > Kodi v16 OE (Amlogic) -> Kodi v17 LE (NUC 2x) -> Kodi v18.5 LE (NUC 2x)