2017-11-06, 13:42
The ep level view is changing the images very fast, it is likely the load from the folder level view, it looks like this was caused by removal of code form the view mode. I will ensure code is in the correct part to load in Image_background and retest. I will post corrected code soon.
Ok to fix replace 4440 code in MyVideoNav.xml with below:
Then in Includes_Image.xml edit line 219 to return $INFO[Control.Getlabel(4440)] as the value.
Ok to fix replace 4440 code in MyVideoNav.xml with below:
Code:
<control type="multiimage" id="4440">
<top>-2000</top>
<left>0</left>
<width>1351</width>
<height>760</height>
<randomize>true</randomize>
<loop>yes</loop>
<imagepath background="true">$INFO[ListItem.Path,,extrafanart/]</imagepath>
<aspectratio>scale</aspectratio>
<fadetime>300</fadetime>
<include condition="String.IsEmpty(Skin.String(RotationLimit))">RotationLimit1</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),1)">RotationLimit1</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),2)">RotationLimit2</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),3)">RotationLimit3</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),4)">RotationLimit4</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),5)">RotationLimit5</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),6)">RotationLimit6</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),7)">RotationLimit7</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),8)">RotationLimit8</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),9)">RotationLimit9</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),10)">RotationLimit10</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),11)">RotationLimit11</include>
<include condition="String.IsEqual(Skin.String(RotationLimit),12)">RotationLimit12</include>
</control>