2017-04-03, 22:15
Thx Memphiz!
I followed the instructions to the t...I need help with xcodeproj in Xcode ...
Here`s what it says:
---->No Prob here obviously!...I did as instructed and waited until it said Kodi:Ready
---->Here I selected Kodi-ATV2 under Targets, but how do I pick "Release" and make sure I compile for device end?
---->Here no need to mess with anything because I haven`t selected any specific anything.
---->Here since I`m using xcode6.x, how do I check that the gcc compiler is "default/clang"?
Last but not least; what button to click to finally initiate "build", and if smth goes wrong, can I "git clean -xfd" and start again like
Thx so much Memphiz for your patience...I really appreciate it, I honestly don`t know what to do, wouldn`t have gotten this far without your help. Thx man!.
I followed the instructions to the t...I need help with xcodeproj in Xcode ...
Here`s what it says:
Code:
-----------------------------------------------------------------------------
4.1 Using Xcode
-----------------------------------------------------------------------------
1- Start XCode and open the Kodi project (Kodi.xcodeproj) located in $HOME/Kodi.....
---->No Prob here obviously!...I did as instructed and waited until it said Kodi:Ready
Code:
2- There are two relevant build configurations : Release and Debug. Compile always for device
end not simulator and select the wanted target (either Kodi-iOS or Kodi-ATV2)
---->Here I selected Kodi-ATV2 under Targets, but how do I pick "Release" and make sure I compile for device end?
Code:
3- If you have selected a specific iOS SDK Version in step 3.1 then you might need
to adapt the active target to use the same iOS SDK version. Else build will fail
(you will see alot of errors with at least non-found boost/shared_ptr.hpp).
---->Here no need to mess with anything because I haven`t selected any specific anything.
Code:
4- On XCode5.x apple removed the gcc compiler. On those XCode versions you need to switch the compiler
of the ATV2 project manually to "default/clang".
---->Here since I`m using xcode6.x, how do I check that the gcc compiler is "default/clang"?
Last but not least; what button to click to finally initiate "build", and if smth goes wrong, can I "git clean -xfd" and start again like
Thx so much Memphiz for your patience...I really appreciate it, I honestly don`t know what to do, wouldn`t have gotten this far without your help. Thx man!.