WIP RetroPlayer UI Design | UI/UX Disussion | Help Needed
#33
Yes, once again, +100 on adapting existing dialog windows. Most dialogs would be able to accommodate a few additional controls if need be -- just make them have conditional visibility -- How DialogConfirm handles this for the OK, Yes/No and Progress dialogs works well (it also has dummy window names for each of its variations so skinners still have the choice to have slightly different layouts for each if they wish).
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RE: RetroPlayer UI Design | UI/UX Disussion | Help Needed - by jurialmunkey - 2017-06-16, 03:45
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