Posts: 1,907
Joined: Nov 2018
Reputation:
240
2020-05-28, 00:55
(This post was last modified: 2020-05-28, 00:58 by AchillesPunks.)
Just replace all inside the (View_523_Bingie_Main_Landscape). This should do it, and let me know of any issues.
<?xml version="1.0" encoding="utf-8"?>
<!-- BINGIE -->
<includes>
<include name="View_523_Bingie_Main_Landscape">
<control type="group">
<include>FullscreenDimensions</include>
<visible>Control.IsVisible(523)</visible>
<include>animation_view_change</include>
<include content="Bingie_Main_Spotlight_Section">
<param name="id" value="523" />
</include>
<!-- View 523 -->
<control type="group">
<include>BingieLeftDefs</include>
<top>650</top>
<width>1660</width>
<!-- Content Header -->
<control type="textbox">
<width>100%</width>
<height>40</height>
<font>Reg29</font>
<align>left</align>
<textcolor>$INFO[Skin.String(ViewDetailsTextColor)]</textcolor>
<label>$VAR[BingieMainContentHeader,,]</label>
<visible>Integer.IsGreater(Container(523).NumItems,0)</visible>
</control>
<include condition="!Skin.HasSetting(View523_UseFixedLayout) | !Skin.HasSetting(View_523_HorizontalNavigation)" content="Bingie_Main_Landscape_View">
<param name="containerType" value="panel" />
</include>
<include condition="Skin.HasSetting(View523_UseFixedLayout) + Skin.HasSetting(View_523_HorizontalNavigation)" content="Bingie_Main_Landscape_View">
<param name="containerType" value="fixedlist" />
</include>
<control type="image">
<left>-60</left>
<top>95</top>
<width>60</width>
<height>85</height>
<texture background="true">bingie/back_arrow.png</texture>
<colordiffuse>$INFO[Skin.String(BingiePrimaryTextColor)]</colordiffuse>
<visible>Integer.IsGreater(Container(523).NumItems,0)</visible>
</control>
<include content="Bingie_Main_View_Fixed_Frame">
<param name="visibility" value="!Skin.HasSetting(View523_DisableFixedBingieFrame)" />
<param name="containerid" value="523" />
<param name="top" value="40" />
<param name="width" value="332" />
<param name="height" value="195" />
<param name="texture" value="$INFO[Skin.String(thumbsborder_focused),bingie/border/thumb_fo_,.png]" />
<param name="xAxisAnim" value="332" />
<param name="isHorizontal" value="Skin.HasSetting(View_523_HorizontalNavigation)" />
<param name="yAxisAnim" value="195" />
</include>
</control>
<!-- Media codec -->
<control type="group">
<visible>Control.IsVisible(523)</visible>
<include condition="!Skin.HasSetting(nofooterbar)">Footer</include>
<width>90%</width>
<right>80</right>
<bottom>430</bottom>
</control>
<!-- scrollbar -->
<control type="group">
<control type="scrollbar" id="60">
<visible>Control.IsVisible(523) + Integer.IsGreater(Container.NumItems,0) + !Skin.HasSetting(View_523_HorizontalNavigation)</visible>
<top>710</top>
<width>8</width>
<right>3</right>
<bottom>15</bottom>
<onleft>523</onleft>
<orientation>vertical</orientation>
<animation effect="fade" start="0" end="100" time="400" condition="[Control.HasFocus(60) | Skin.HasSetting(EnableTouchSupport) | Container.Scrolling | Skin.HasSetting(alwaysShowScrollbars)]">Conditional</animation>
<animation effect="fade" start="100" end="0" time="400" condition="![Control.HasFocus(60) | Skin.HasSetting(EnableTouchSupport) | Container.Scrolling | Skin.HasSetting(alwaysShowScrollbars)]">Conditional</animation>
</control>
<control type="scrollbar" id="60">
<visible>Control.IsVisible(523) + Integer.IsGreater(Container.NumItems,0) + Skin.HasSetting(View_523_HorizontalNavigation)</visible>
<include condition="!Skin.HasSetting(EnhancedHome_Circular)" content="left">
<param name="left" value="140" />
</include>
<left>70</left>
<width>1640</width>
<height>8</height>
<bottom>2</bottom>
<onup>523</onup>
<orientation>horizontal</orientation>
<animation effect="fade" start="0" end="100" time="400" condition="[Control.HasFocus(60) | Skin.HasSetting(EnableTouchSupport) | Container.Scrolling | Skin.HasSetting(alwaysShowScrollbars)]">Conditional</animation>
<animation effect="fade" start="100" end="0" time="400" condition="![Control.HasFocus(60) | Skin.HasSetting(EnableTouchSupport) | Container.Scrolling | Skin.HasSetting(alwaysShowScrollbars)]">Conditional</animation>
</control>
</control>
</control>
</include>
<!-- Container -->
<include name="Bingie_Main_Landscape_View">
<control type="$PARAM[containerType]" id="523">
<viewtype label="31018">panel</viewtype>
<include content="View_Forced">
<param name="viewtype" value="$LOCALIZE[31018]" />
</include>
<focusedposition>0</focusedposition>
<top>40</top>
<width>1660</width>
<include condition="Skin.HasSetting(View_523_HorizontalNavigation)">View523_Navigation_Horizontal_Height</include>
<height>389</height>
<include condition="Skin.HasSetting(View_523_HorizontalNavigation)">navigation_horizontal</include>
<orientation>vertical</orientation>
<itemgap>0</itemgap>
<preloaditems>4</preloaditems>
<pagecontrol>60</pagecontrol>
<include>ScrollTime</include>
<onright condition="!Skin.HasSetting(View_523_HorizontalNavigation) + Skin.HasSetting(EnableQuickJump) + Control.IsVisible(6002)">6000</onright>
<onright condition="!Skin.HasSetting(View_523_HorizontalNavigation) + Skin.HasSetting(EnableQuickJump) + !Control.IsVisible(6002)">noop</onright>
<onright condition="!Skin.HasSetting(View_523_HorizontalNavigation) + !Skin.HasSetting(EnableQuickJump)">60</onright>
<onright condition="Skin.HasSetting(View_523_HorizontalNavigation)">523</onright>
<onleft condition="!Skin.HasSetting(KioskMode.Enabled)">9000</onleft>
<onleft condition="Skin.HasSetting(KioskMode.Enabled)">back</onleft>
<onup condition="!Skin.HasSetting(View_523_HorizontalNavigation)">523</onup>
<ondown condition="Skin.HasSetting(View_523_HorizontalNavigation) + Skin.HasSetting(EnableQuickJump) + Control.IsVisible(7002)">7000</ondown>
<ondown condition="Skin.HasSetting(View_523_HorizontalNavigation) + Skin.HasSetting(EnableQuickJump) + !Control.IsVisible(7002)">noop</ondown>
<ondown condition="Skin.HasSetting(View_523_HorizontalNavigation) + !Skin.HasSetting(EnableQuickJump)">60</ondown>
<ondown condition="!Skin.HasSetting(View_523_HorizontalNavigation)">523</ondown>
<itemlayout height="195" width="332">
<control type="group">
<width>332</width>
<height>195</height>
<control type="image">
<!--Panel Normal-->
<texture background="true">home/home_matte2.png</texture>
<colordiffuse>$VAR[ViewDetailsPanelColor]</colordiffuse>
<include>thumbsborder_unfocused</include>
</control>
<include>ThumbsViewItemLayout</include>
<control type="group">
<description>widget label overlay</description>
<include condition="!String.IsEqual(Skin.String(Widgets_DisplayTags),disable)">ThumbsTagOverlay</include>
<include condition="String.IsEqual(Skin.String(Widgets_DisplayTags),auto)">LandscapeTagOverlayVisibility</include>
</control>
</control>
</itemlayout>
<focusedlayout height="195" width="332">
<control type="group">
<width>332</width>
<height>195</height>
<control type="image">
<!--Panel Normal-->
<visible>Skin.HasSetting(View523_DisableFixedBingieFrame)</visible>
<texture background="true">home/home_matte2.png</texture>
<colordiffuse>$VAR[ViewDetailsBorderFocusColor]</colordiffuse>
<include>thumbsborder_focused</include>
</control>
<include>ThumbsViewItemLayout</include>
<control type="group">
<description>widget label overlay</description>
<include condition="!String.IsEqual(Skin.String(Widgets_DisplayTags),disable)">ThumbsTagOverlay</include>
<include condition="String.IsEqual(Skin.String(Widgets_DisplayTags),auto)">LandscapeTagOverlayVisibility</include>
</control>
<include content="LibraryAutoTrailerButton" condition="Skin.HasSetting(DetailsAutoTrailer)">
<param name="interval" value="$INFO[Skin.String(details_auto_trailer_interval)]" />
</include>
<animation effect="zoom" end="103,103" center="auto" time="100" condition="Skin.HasSetting(View523_DisableFixedBingieFrame) + Skin.HasSetting(View523_EnableZoomEffect)">focus</animation>
</control>
</focusedlayout>
</control>
</include>
<!-- height for two rows of thumbs layout -->
<include name="View523_Navigation_Horizontal_Height">
<height>390</height>
</include>
</includes>
Posts: 1,907
Joined: Nov 2018
Reputation:
240
2020-05-28, 01:06
(This post was last modified: 2020-05-28, 01:07 by AchillesPunks.)
Or I can upload the xml to GitHub if you prefer. But it should be easy to just copy the code above
Posts: 381
Joined: Jan 2018
Reputation:
18
I also did a check for the Movie Studios
It reverts back to not showing them every time i go back to the main menu.
So going into all movies, studios are not showing in Bingie Landscape. When you change view and back, they are there. This stays like that for as long as you stay in the view.
If you go back to Bingie Main and then back to All movies, you lost the studios again. You have to change views again to get them back. So it seems like it's a setting it's forgetting?!?