2009-09-04, 18:06
You won't see how directx rendering is working with the -gl builds. You need to have a -dx build. There is a new option for compiling to choose between directx or openGL. The default is currently -gl and if you see that on the end of a build name for now that means it still uses openGL. If you see a build with -dx on the end of it, that will be using directx, which I must say appears to be moving along quite well. I played with a -dx build late last night.