Titan BINGIE MOD v1 (UPDATED - 07/24/2020)
(2020-12-05, 22:56)johnsonsteven1986 Wrote:
(2020-12-05, 22:39)cscott1 Wrote:
(2020-12-05, 22:14)johnsonsteven1986 Wrote: I don't think it would take too much to make it look like Bingie Mod. I'm trying to learn how to skin now so hopefully I can see what Aura has that this is missing. pretty sure its something to do with the hubs but I cant figure out how the hubs are called in the code and in what order. My biggest thing is adding more custom hubs and having random widgets with changing titles from TVMb. If I could figure out how get trailers to auto play from addons I would start modding Aura to make it look more like Bingie.

If you are learning to skin why not just help out here with the Bingie Mod? I'm sure everyone would appreciate the help. If you do figure everything out in Aura Mod don't forget about us and share with the Devs here what you have learned.

Exactly what I'm trying to do. I finally figured out how to add more custom hubs.
First I made a copy of Custom_1113_MyCustom_Hub.xml and renamed it to Custom_1118_MyCustom2_Hub.xml and changed the window id within the xml to 1118
Next I added <include condition="Window.IsActive(1118)">bingie_items_myhub2</include> to IncludesHomeBingie.xml
Next I added to IncludesBingie.xml
        <!-- my hub 2-->
        <value condition="Window.IsActive(1118) + !String.IsEmpty(Skin.String(spotlightmyhub.path))">$INFO[Skin.String(spotlightmyhub.path)]</value>
        <value condition="Window.IsActive(1118)"/>
Last I added this to IncludesHubs.xml
    <include name="bingie_items_myhub2">
        <include>Empty_Hub_Alt_Buttons</include>
        <!-- set custom spotlight content -->
        <include content="Set_Custom_Spotlight_Hub_Button" condition="!Skin.HasSetting(LockHubWidgets) + !Skin.HasSetting(BingieHomeDisableFirstRow) + !Skin.HasSetting(DisableSpotlightContent)">
            <param name="hubname" value="myhub2"/>
        </include>
        <include content="bingie_custom_hub_items">
            <param name="hubname" value="myhub2"/>
        </include>
    </include>

Update: Apparently I have some more learning to do because i have no menu in this window
You will need to tie your new hub to a icon and includeshubs.xml, and overides.xml you can add menu to it.
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Messages In This Thread
RE: Titan BINGIE MOD v1 - by tankman37 - 2020-07-24, 05:20
RE: Titan BINGIE MOD v1 - by AchillesPunks - 2020-07-24, 06:18
RE: Titan BINGIE MOD v1 - by tankman37 - 2020-07-24, 07:42
RE: Titan BINGIE MOD v1 - by AchillesPunks - 2020-07-24, 08:01
RE: Titan BINGIE MOD v1 - by tankman37 - 2020-07-24, 08:10
RE: Titan BINGIE MOD v1 - by AchillesPunks - 2020-07-24, 08:12
RE: Titan BINGIE MOD v1 - by tankman37 - 2020-07-24, 09:05
Bom dia! - by kpinheiro - 2020-08-20, 15:21
RE: Titan BINGIE MOD v1 (UPDATED - 07/24/2020) - by AchillesPunks - 2020-12-06, 12:27


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