2023-10-26, 10:30
Hey there,
I'm currently maintaining the PlexMod-for-Kodi (PM4K) addon based on the original official Plex4Kodi, which was semi-abandoned by the company.
The addon makes heavy use of a custom UI based on modal dialogs and ships its own assets/resources for that (it's a combination of a
I've recently read the guide on skinning again, with respects to
Any help would be greatly appreciated!
I'm currently maintaining the PlexMod-for-Kodi (PM4K) addon based on the original official Plex4Kodi, which was semi-abandoned by the company.
The addon makes heavy use of a custom UI based on modal dialogs and ships its own assets/resources for that (it's a combination of a
xbmc.python.script
/Video, xbmc.python.pluginsource
and xbmc.service
).I've recently read the guide on skinning again, with respects to
Textures.xbt
. Is Textures.xbt
handling possible for addons? I couldn't get them to work by packing the assets of the included skin folder of the addon. Is it even necessary or will Kodi cache those assets on its own? If so, why does texture packing exist?Any help would be greatly appreciated!