2009-12-18, 11:09
jmarshall Wrote:It doesn't scale anything twice. All that happens is the "skin resolution" simply defines a one-time scale factor to apply to all coordinates (scaling from skin res to calibrated screen res) at render time.
All images are loaded at their native size - they're only resampled on load if they're background loaded (eg fanart) and only if they're larger than min(width,2048) by min(height,1080) where width and height are the screen resolution.
The rendering of controls is thus directly from the original image direct into the rectangle described by the scaled control rectangle. The scaling (bilinear filtering) is performed by the GPU.
Short answer: The skin resolution affects only the alignment of controls. In most cases it won't make any difference at all.
Cheers,
Jonathan
well, i am sorry to say, i disagree. but not going to discuss it all over again , all i can say i see a big speed improvement on my AsRock ION & better looking textures. but it is personal opinion.
so to answer you your question YES in will be mainly 1080i and some tweaks for 720p.