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by now many arm base chips have high performence of codec and graphic. X Window is really not a good choice of a embeded chipset. if we can get rid of the x window in the xbmc,then it will make it more powerful.
is any one try some ways to rebuild it ?
can we use the DirectFB as the backend of the SDL and also use the opengl-es to rebuild it?
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2010-01-03, 19:16
(This post was last modified: 2010-01-03, 19:20 by althekiller.)
Patches welcome. XBMC already runs to some extent on OMAP3 based platforms under embedded linux (with X11) using gles.
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THANKS for the reply.
but x11 is still needed in the arm branch,so could u give some advise , how could i port the xbmc to a system use the interface of SDL based on Directfb and opengl. i am not a expert .but i know more and more people want xbmc with this features.
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i mean could anyone told us is it possible or feasible.Or a expert can guid us a way to do it.
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You probably want to start by looking at the xbmc/WinSystemX11* files in our source tree. I'm no expert in this area either, but that's where I'd start if I wanted to do it.