2010-06-24, 10:47
Hi Folks,
i have just upgraded to Windows 7 and reinstalled the latest nightly build and hit a problem with audio to my receiver. I have a creative SB X-Fi Xtreme Audio card with the optical out connected to my amp.
Full XBMC log here:
http://pastebin.com/KjbQJU8r
Sound in windows is fine, audio inside of xbmc is fine (i can hear the sounds as i scroll thru the menu's and i can play mp3's) it's just when i try to play a movie.
Here's the audio stuff i see in the log:
18:39:52 T:1408 M:1255497728 DEBUG: CAudioContext::SetActiveDevice - SetActiveDevice from 2 to 4
18:39:52 T:1408 M:1255497728 DEBUG: CAudioContext::RemoveActiveDevice - Removing device 2
18:39:52 T:1408 M:1255497728 DEBUG: CGUIAudioManager:eInitialize
18:39:52 T:3048 M:1248186368 INFO: ffmpeg[BE8]: [h264] Cannot parallelize deblocking type 1, decoding such frames in sequential order
18:39:52 T:1408 M:1247772672 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Primary Sound Driver
18:39:52 T:1408 M:1247772672 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Speakers (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1247772672 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Digital Audio Interface (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1247772672 DEBUG: CAudioContext::SetActiveDevice - selecting Primary Sound Driver as output devices
18:39:52 T:3048 M:1246314496 DEBUG: CDVDPlayerVideo - CDVDMsg::GENERAL_RESYNC(42000.000000, 1)
18:39:52 T:1408 M:1236226048 DEBUG: CWin32DirectSound::Initialize: Packet Size = 12384. Avg Bytes Per Second = 192000.
18:39:52 T:1408 M:1239330816 DEBUG: CWin32DirectSound::Initialize: Couldn't create secondary buffer (DSERR_UNSUPPORTED). Trying without LOCHARDWARE.
18:39:52 T:1408 M:1238052864 DEBUG: CWin32DirectSound::Initialize: Couldn't create secondary buffer (DSERR_UNSUPPORTED). Trying without CTRLVOLUME.
18:39:52 T:1408 M:1237233664 ERROR: CWin32DirectSound::Initialize: cannot create secondary buffer (DSERR_UNSUPPORTED)
18:39:52 T:1408 M:1237233664 ERROR: Creating a Null Audio Renderer, Check your audio settings as this should not happen
18:39:52 T:1408 M:1237233664 DEBUG: CAudioContext::SetActiveDevice - SetActiveDevice from 4 to 2
18:39:52 T:1408 M:1237233664 DEBUG: CAudioContext::RemoveActiveDevice - Removing device 4
18:39:52 T:1408 M:1237385216 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Primary Sound Driver
18:39:52 T:1408 M:1237393408 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Speakers (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1237389312 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Digital Audio Interface (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1237364736 DEBUG: CAudioContext::SetActiveDevice - selecting Primary Sound Driver as output devices
18:39:52 T:1012 M:1236893696 DEBUG: CAnnouncementManager - Announcement: PlaybackStarted from xbmc
18:39:52 T:1012 M:1236856832 DEBUG: CApplication::OnPlayBackStarted - Playback has started
Any ideas what's causing the audio to die?
thanks, Boris.
i have just upgraded to Windows 7 and reinstalled the latest nightly build and hit a problem with audio to my receiver. I have a creative SB X-Fi Xtreme Audio card with the optical out connected to my amp.
Full XBMC log here:
http://pastebin.com/KjbQJU8r
Sound in windows is fine, audio inside of xbmc is fine (i can hear the sounds as i scroll thru the menu's and i can play mp3's) it's just when i try to play a movie.
Here's the audio stuff i see in the log:
18:39:52 T:1408 M:1255497728 DEBUG: CAudioContext::SetActiveDevice - SetActiveDevice from 2 to 4
18:39:52 T:1408 M:1255497728 DEBUG: CAudioContext::RemoveActiveDevice - Removing device 2
18:39:52 T:1408 M:1255497728 DEBUG: CGUIAudioManager:eInitialize
18:39:52 T:3048 M:1248186368 INFO: ffmpeg[BE8]: [h264] Cannot parallelize deblocking type 1, decoding such frames in sequential order
18:39:52 T:1408 M:1247772672 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Primary Sound Driver
18:39:52 T:1408 M:1247772672 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Speakers (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1247772672 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Digital Audio Interface (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1247772672 DEBUG: CAudioContext::SetActiveDevice - selecting Primary Sound Driver as output devices
18:39:52 T:3048 M:1246314496 DEBUG: CDVDPlayerVideo - CDVDMsg::GENERAL_RESYNC(42000.000000, 1)
18:39:52 T:1408 M:1236226048 DEBUG: CWin32DirectSound::Initialize: Packet Size = 12384. Avg Bytes Per Second = 192000.
18:39:52 T:1408 M:1239330816 DEBUG: CWin32DirectSound::Initialize: Couldn't create secondary buffer (DSERR_UNSUPPORTED). Trying without LOCHARDWARE.
18:39:52 T:1408 M:1238052864 DEBUG: CWin32DirectSound::Initialize: Couldn't create secondary buffer (DSERR_UNSUPPORTED). Trying without CTRLVOLUME.
18:39:52 T:1408 M:1237233664 ERROR: CWin32DirectSound::Initialize: cannot create secondary buffer (DSERR_UNSUPPORTED)
18:39:52 T:1408 M:1237233664 ERROR: Creating a Null Audio Renderer, Check your audio settings as this should not happen
18:39:52 T:1408 M:1237233664 DEBUG: CAudioContext::SetActiveDevice - SetActiveDevice from 4 to 2
18:39:52 T:1408 M:1237233664 DEBUG: CAudioContext::RemoveActiveDevice - Removing device 4
18:39:52 T:1408 M:1237385216 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Primary Sound Driver
18:39:52 T:1408 M:1237393408 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Speakers (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1237389312 DEBUG: CWDSound::direct_sound_enumerator_member_callback - found Device: Digital Audio Interface (SB X-Fi Xtreme Audio)
18:39:52 T:1408 M:1237364736 DEBUG: CAudioContext::SetActiveDevice - selecting Primary Sound Driver as output devices
18:39:52 T:1012 M:1236893696 DEBUG: CAnnouncementManager - Announcement: PlaybackStarted from xbmc
18:39:52 T:1012 M:1236856832 DEBUG: CApplication::OnPlayBackStarted - Playback has started
Any ideas what's causing the audio to die?
thanks, Boris.