2012-09-07, 17:51
@meridius - I'm in a tough position to answer that. As mentioned I've just not seen this issue period.
I try to read through this thread looking for consistent clues, whether in codecs, containers, OS's, hardware, pre or post-AE. I also watch for wider reports of it (this thread is only 30 pages and the posts are far from being all unique users). None of the devs bring this up as an issue either. Some users say it's fixed, others not. Some say it's only XBMC, others not.
Not saying by any stretch it may not be present or perceivable for some users, but a common potential scenario hasn't cropped up or developed by consensus here that might point to a root cause....
I try to read through this thread looking for consistent clues, whether in codecs, containers, OS's, hardware, pre or post-AE. I also watch for wider reports of it (this thread is only 30 pages and the posts are far from being all unique users). None of the devs bring this up as an issue either. Some users say it's fixed, others not. Some say it's only XBMC, others not.
Not saying by any stretch it may not be present or perceivable for some users, but a common potential scenario hasn't cropped up or developed by consensus here that might point to a root cause....