2013-06-03, 04:07
(2013-05-17, 10:58)torcar Wrote: I also tried this patch, but it made no difference for me regarding bad lipsync. Still about -175ms on the audio when running 24p material.
However the a/v counter got a little more stable. The FPS counter is still hitting 23,98fps when XBMC is just started, but after a few minutes it starts getting unstable...
Also I found I got a new counter called "ae". It reads a few milliseconds varying from 3ms to 10ms... Anyone know what this counter is?
The ae is telling you the sync difference. So the ms are the resampling it's doing to keep the sync. It's a huge improvement, but still doesn't work well enough for me to drop reclock/mpchc