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kslt
Junior Member
Posts: 16
Hi
Looking for missing visualization in xbmc for appletv. Have no linux at home to get from there .vis files.
Anyone may provide ? goom.vis waveform.vis , projectm.vis and etc. ?
Thanks!
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Vis not working currently on atv2, please read sticky on current atv2 issues.
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kslt
Junior Member
Posts: 16
yep, i sow "vis not working" but the question is it not rendering or etc. or not working because the files are missed ?
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Fire69
Senior Member
Posts: 220
It's not rendering because of OpenGL or something.
So no use to go looking for missing files...
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davilla
Retired-Team-XBMC Developer
Posts: 11,582
HAHAHAHA, exactly.
Here's the deal, pretty much all our visualizers use OpenGL, iOS/ATV2 runs OpenGLES. Two letters different but the API is very different. Some OpenGLES wizard would need to port them to OpenGLES.
As I don't really care about visualizers and think them distracting and useless, that wizard will not be me. So patches are welcome from someone who does.
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Just a thought But since its running on the IOS which allready supports Apples GREAT viz would it not be better to change XBMC to Run them rather then converting the old ones ?
Please dont mis understand Me I REALLY appreciate the work you guys have done and LOVE this running on my ATV2.
Though I allready have mine running a random fanart image from a default folder (skin Related) would love to have the Viz back.