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2015-02-28, 13:46
(This post was last modified: 2015-02-28, 19:19 by sualfred.)
Fighting it since a while and I'm not sure if it's even possible:
I want to add an additional <onclick> action, which adds the thumb path of the item as a window property.
This should only be done if the default action triggers an PlayMedia command.
Since the <onclick> action is always different because of IDs, the usual override doesn't work.
Reason:
I'm using a lot of favourites in the sub menu for radio streams for example. This is working great, but the Player.Art(thumb) will be empty in the most cases and I want to use the window property as an fallback.
Any ideas?
Main: Lancool II Mesh - Ryzen 9 5900x - MSI x570 Unify - Zotac RTX 3080 AMP HOLO - 32GB Trident Z Neo 3600 CL16 - EVO 960 M.2 250GB / EVO 940 250GB / MX100 512GB / Crucial P1 2TB / WD Blue 3D Nand 2TB
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Have just installed a fresh install of Kodi 14.2 beta1 then installed Aeon Nox by Phil65. Phil requires script.skin shortcuts for his skin, which is fine (Have installed it via the Repository) But now when I GOTO the Confluence skin, I get a message "Unable to build menu" it seems to build the menu fine in Aeon Nox, just not Confluence. Does anyone have any suggestions.
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Hitcher
Team-Kodi Member
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Confluence doesn't use it.
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2015-03-11, 05:05
(This post was last modified: 2015-03-11, 05:09 by jurialmunkey.)
I'm not sure if I'm missing something, but when using a playlist as a widget is there anyway to get just the name of the playlist?
So far I've tried:
Container(homemenuID).ListItem.Property(widgetPlaylist) -- gives path and filename of playlist
Container(homemenuID).ListItem.Property(widget) -- gives string "Playlist"
Container(widgetID).ListItem.FolderName -- Give show name, e.g. will give "Modern Family" for an episode of Modern Family.
Container(widgetID).ListItem.Path --gives local folder path of file
Container(widgetID).FolderPath -- gives nothing
Container(widgetID).FolderName -- gives nothing
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Jayz2K
Skilled Skinner
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Hi, I'm using this wonderful script in my upcoming skin to allow users to set their widgets and build their own menu. However, I would like to prebuild the main menu and sub menus (and restore via reset settings). I feel a bit confuse with the explainations. Is is possible to build default submenus ? Thanks in advance.
[Skin] KOver - V1.1.0 Stable (Repo version)
[WIP] ReKOver - Skinning tool project
If I've been helpful or you like my work, hit "THANK USER" button ;) ...
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@Hitcher:
Timer functions? What do they do?
Main: Lancool II Mesh - Ryzen 9 5900x - MSI x570 Unify - Zotac RTX 3080 AMP HOLO - 32GB Trident Z Neo 3600 CL16 - EVO 960 M.2 250GB / EVO 940 250GB / MX100 512GB / Crucial P1 2TB / WD Blue 3D Nand 2TB
Sound: Saxx AS30 DSP - Beyer Dynamic Custom One Pro
TV: Nvidia Shield 2019 Pro- Adalight 114x LEDs - Sony 65XG9505 - Kodi / Emby - Yamaha RX-V683 - Heco Victa 700/101/251a + Dynavoice Magic FX-4
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Hitcher
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Start and stop the shutdown timer.
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2015-04-02, 17:57
(This post was last modified: 2015-04-02, 17:58 by ipefix.)
Hello I found a few issue in source code library.py
1624 if showNone is not False:
1625 availableShortcuts.insert( 0, self._create(["::NONE::", "None", "", {"icon":"DefaultAddonNone.png"}] ) )
1626
1627 if custom is not False:
1628 availableShortcuts.append( self._create(["||CUSTOM||", "Custom shortcut", "", {}] ) )
replace by
1624 if showNone is not False:
1625 availableShortcuts.insert( 0, self._create(["::NONE::", __language__(32053), "", {"icon":"DefaultAddonNone.png"}] ) )
1626
1627 if custom is not False:
1628 availableShortcuts.append( self._create(["||CUSTOM||", __language__(32024), "", {}] ) )