Posts: 37
Joined: Jul 2012
Reputation:
0
this really makes a great difference for me if there will be a XBMC version specifically for the OUYA Android console or if it will "just" use the dirty version using third party media players to work.
So is there any words on this?
Will there be a OUYA specific XBMC build ?
Posts: 276
Joined: Jan 2013
Reputation:
0
Everything works great for me accept a few keyboard presses and live tv, but I believe the problem may be on my end and hopefully some team members are looking over my debug log in another thread.
Posts: 37
Joined: Jul 2012
Reputation:
0
it is not so much a question of if it is working, but rather if there have been granted full access to the XBMC dev team to the OUYA so a specific build for OUYA and not "just" the Android build will be released..
Posts: 31,445
Joined: Jan 2011
2013-05-06, 02:35
(This post was last modified: 2013-05-06, 02:35 by Ned Scott.)
There will be no OUYA specific build. There's zero need to make a special build only for the OUYA, since it will run the libstagefright/Android version just fine.
Posts: 276
Joined: Jan 2013
Reputation:
0
Libstagefright here. Works well.
Posts: 629
Joined: Sep 2012
Reputation:
6
Anyone know if XBMC can launch the Ouya browser? (Thinking about Amazon and Netflix)