2019-04-02, 06:19
(2019-04-02, 05:16)mikeSiLVO Wrote:(2019-04-02, 03:51)dkoh Wrote:
The next set of errors are:
Code:ERROR: CBaseTexture::Allocate - Could not allocate 16777216 bytes. Out of memory.
DEBUG: CBaseTexture::LoadFromFileInternal - Load of special://masterprofile/Thumbnails/b/b429e437.jpg failed.
ERROR: CImageLoader::DoWork - Direct texture file loading failed for special://masterprofile/Thumbnails/b/b429e437.jpg
After this you appear to run out of memory:
Code:ERROR: CBaseTexture::Allocate - Could not allocate 16777216 bytes. Out of memory.
DEBUG: CBaseTexture::LoadFromFileInternal - Load of special://masterprofile/Thumbnails/3/3b42a1af.jpg failed.
ERROR: CImageLoader::DoWork - Direct texture file loading failed for special://masterprofile/Thumbnails/3/3b42a1af.jpg
An almost 17mb .jpg file seems rather large and my largest on my PC is 29mb which is a 16256 × 4152 size image.
I'll look into those other issues and report back, but I have the thumbnails right in front of me.
b429e437 is 551 kb
3b42a1af is 326 kb
"Could not allocate 16777216 bytes" is the same for each error. Could it be that it hit a memory ceiling? I have had a suspicion that that may be the case, but I've had nothing but remote/focus problems with x64 and am trying to stay x86 (unless someone has a remote solution). My recent woes started here: https://forum.kodi.tv/showthread.php?tid=342194 but it went OT, to these problems, rather quickly.