2015-05-02, 17:29
2015-05-03, 00:03
...and more features:
- Added "move to language file" to context menu (creates entry in strings.po using the first free id and replaces selected text with $LOCAIZE[])
- Added "Execute Builtin" to command palette.
- show value of selected Kodi InfoLabel in tooltip (by using JSON-RPC)
- show infos for selected image (image dimensions and file size)
- added some new settings (adjustable tooltip dimensions for example)
- Added "move to language file" to context menu (creates entry in strings.po using the first free id and replaces selected text with $LOCAIZE[])
- Added "Execute Builtin" to command palette.
- show value of selected Kodi InfoLabel in tooltip (by using JSON-RPC)
- show infos for selected image (image dimensions and file size)
- added some new settings (adjustable tooltip dimensions for example)
2015-05-03, 00:32
(2015-05-03, 00:03)phil65 Wrote: [ -> ]...and more features:
- Added "move to language file" to context menu (creates entry in strings.po using the first free id and replaces selected text with $LOCAIZE[])
Wow, looking forward to testing this one!
2015-05-03, 01:32
Well it's getting re-created here, but other packages I use don't, so I'd say it is controllable somehow. If I delete the .package & restart it immediately says
Here is, for example, one which includes binaries for three platforms and does not create a sublime-package zip:
https://github.com/weslly/ColorPicker
(which is all the are, so it's perhaps just a path issue??)
I ran the portable version for ages simply because at the time it made syncing installations much easier. It'd be a pain to change now given I use it on >5 machines this way...but not impossible I guess. Still, I have no other issues with packages and portable, including at least a few that provide binaries.
Code:
Package Control: Installing 1 missing package
Package Control: Installed missing package SublimeKodi
Package Control: Skipping automatic upgrade, last run at 2015-05-03 09:27:03, next run at 2015-05-03 10:27:03 or after
reloading plugin SublimeKodi.__init__
reloading plugin SublimeKodi.sublimekodi
Traceback (most recent call last):
File "C:\Utilities\Sublime Text\sublime_plugin.py", line 74, in reload_plugin
m = importlib.import_module(modulename)
File "./importlib/__init__.py", line 90, in import_module
File "<frozen importlib._bootstrap>", line 1584, in _gcd_import
File "<frozen importlib._bootstrap>", line 1565, in _find_and_load
File "<frozen importlib._bootstrap>", line 1532, in _find_and_load_unlocked
File "C:\Utilities\Sublime Text\sublime_plugin.py", line 678, in load_module
exec(compile(source, source_path, 'exec'), mod.__dict__)
File "sublimekodi in C:\Utilities\Sublime Text\Data\Installed Packages\SublimeKodi.sublime-package", line 13, in <module>
ImportError: No module named 'polib'
generating syntax summary
Here is, for example, one which includes binaries for three platforms and does not create a sublime-package zip:
https://github.com/weslly/ColorPicker
(which is all the are, so it's perhaps just a path issue??)
I ran the portable version for ages simply because at the time it made syncing installations much easier. It'd be a pain to change now given I use it on >5 machines this way...but not impossible I guess. Still, I have no other issues with packages and portable, including at least a few that provide binaries.
2015-05-03, 01:50
you could try adding a " .no-sublime-package" file to the plugin root.
syncing can still be done in a very easy way by using symlinks.
syncing can still be done in a very easy way by using symlinks.
2015-05-03, 02:53
I don't really have a plugin root as all I get is the .sublime-package it seems.
I tried creating SublimeKodi in my user packages folder and putting that .no-sublime-package but that didn't work and can't see anything acknowledging it in the console.
I understand these days you can sync ST3 without needing portable etc, but this dates back to ST2 days and I'd just have to change a bunch of stuff. Which is ok, of course, but I suspect over time it working with portable would be a good thing.
I think you would have to add the .no-sublime-package to your git repo actually, for that to work (like ColorPicker does it seems).
I tried creating SublimeKodi in my user packages folder and putting that .no-sublime-package but that didn't work and can't see anything acknowledging it in the console.
I understand these days you can sync ST3 without needing portable etc, but this dates back to ST2 days and I'd just have to change a bunch of stuff. Which is ok, of course, but I suspect over time it working with portable would be a good thing.
I think you would have to add the .no-sublime-package to your git repo actually, for that to work (like ColorPicker does it seems).
2015-05-03, 18:42
I think I found the reason for the import errors when stuff is put into .sublime-package files.
from https://docs.python.org/3.3/library/zipimport.html
"Any files may be present in the ZIP archive, but only files .py and .py[co] are available for import. ZIP import of dynamic modules (.pyd, .so) is disallowed."
from https://docs.python.org/3.3/library/zipimport.html
"Any files may be present in the ZIP archive, but only files .py and .py[co] are available for import. ZIP import of dynamic modules (.pyd, .so) is disallowed."
2015-05-04, 01:54
So easiest solution to try is to put a .no-sublime-package in your repo perhaps?
2015-05-04, 02:53
I already did.
2015-05-04, 03:03
And yep that solves that issue, sorry it needed me to manually delete the .subime-package that already existed to kick it off.
Next issue - it's raising errors on project changes:
I use ST for many things obviosuly, not just Kodi, I get an error like that with any project change, appears to be looking at the latest folder added to the project at this point:
Switch to my kodi addons project:
SublimeKodi: project change detected: C:\XBMCStuff\Kodi\portable_data\addons
Back to a website project:
SublimeKodi: project change detected: W:\vhosts\ee\junk -> this is only one of many paths in the project, I think the last added one
Next issue - it's raising errors on project changes:
Code:
SublimeKodi: project change detected: W:\vhosts\ee\junk
Traceback (most recent call last):
File "C:\Utilities\Sublime Text\sublime_plugin.py", line 312, in on_activated_async
callback.on_activated_async(v)
File "C:\Utilities\Sublime Text\Data\Packages\SublimeKodi\sublimekodi.py", line 139, in on_activated_async
self.check_project_change()
File "C:\Utilities\Sublime Text\Data\Packages\SublimeKodi\sublimekodi.py", line 172, in check_project_change
Infos.update_include_list()
File "C:\Utilities\Sublime Text\Data\Packages\SublimeKodi\libs\InfoProvider.py", line 73, in update_include_list
for path in self.include_file_list:
TypeError: 'NoneType' object is not iterable
Package Control: No updated packages
Unable to open /C/XBMCStuff/GIT/repository.squeeze.bossanova808/staging/repo.xml
SublimeKodi: project change detected: C:\XBMCStuff\Kodi\portable_data\addons
Traceback (most recent call last):
File "C:\Utilities\Sublime Text\sublime_plugin.py", line 312, in on_activated_async
callback.on_activated_async(v)
File "C:\Utilities\Sublime Text\Data\Packages\SublimeKodi\sublimekodi.py", line 139, in on_activated_async
self.check_project_change()
File "C:\Utilities\Sublime Text\Data\Packages\SublimeKodi\sublimekodi.py", line 172, in check_project_change
Infos.update_include_list()
File "C:\Utilities\Sublime Text\Data\Packages\SublimeKodi\libs\InfoProvider.py", line 73, in update_include_list
for path in self.include_file_list:
TypeError: 'NoneType' object is not iterable
I use ST for many things obviosuly, not just Kodi, I get an error like that with any project change, appears to be looking at the latest folder added to the project at this point:
Switch to my kodi addons project:
SublimeKodi: project change detected: C:\XBMCStuff\Kodi\portable_data\addons
Back to a website project:
SublimeKodi: project change detected: W:\vhosts\ee\junk -> this is only one of many paths in the project, I think the last added one
2015-05-04, 04:06
yep I know about those, but they shouldnt really matter in terms of functionality. Will add some additional checks.
EDIT:
should be fixed now.
EDIT:
should be fixed now.
2015-05-04, 04:42
Yep, no exceptions now. Is the idea then one project per addon folder? I generally have used one project with a gti folder and my userdata addons folder ... this allows me to work on multiple addons at a time, as I have some that use a common module etc.
No biggie, just curious how you see/want it used?
No biggie, just curious how you see/want it used?
2015-05-04, 04:49
One project for every addon, correct.
2015-05-04, 13:45
Feature list up to now:
Kodi Log:
- Open log from command palette
- Added syntax highlighting
- Jump to code where exception ocurred by pressing shift+enter when line with path is selected
Tooltips:
- Show english translation when label id is selected
- Show additional translation of choice when label id is selected
- show color hex value for color names
- show variable content
- show include content
- show font tag
- show constant value
- show value of selected Kodi InfoLabel in tooltip (by using JSON-RPC)
- show infos for selected image (image dimensions and file size)
JSON-RPC:
- auto-reload skin after saving xml
- Execute builtins from command palette
Shortcuts:
- jump to include (shift+enter)
- jump to variable (shift+enter)
- jump to constant (shift+enter)
- jump to font (shift+enter)
- jump to label definition (shift+enter)
- jump to color definition (shift+enter)
- preview skin image (ctrl+enter)
Fuzzy searches:
- Search through all skin labels
- Search through all textures including preview
- Search though all available fonts
Context menu:
- "move label to language file" (creates entry in strings.po using the first free id and replaces selected text with $LOCAIZE[])
Kodi Log:
- Open log from command palette
- Added syntax highlighting
- Jump to code where exception ocurred by pressing shift+enter when line with path is selected
Tooltips:
- Show english translation when label id is selected
- Show additional translation of choice when label id is selected
- show color hex value for color names
- show variable content
- show include content
- show font tag
- show constant value
- show value of selected Kodi InfoLabel in tooltip (by using JSON-RPC)
- show infos for selected image (image dimensions and file size)
JSON-RPC:
- auto-reload skin after saving xml
- Execute builtins from command palette
Shortcuts:
- jump to include (shift+enter)
- jump to variable (shift+enter)
- jump to constant (shift+enter)
- jump to font (shift+enter)
- jump to label definition (shift+enter)
- jump to color definition (shift+enter)
- preview skin image (ctrl+enter)
Fuzzy searches:
- Search through all skin labels
- Search through all textures including preview
- Search though all available fonts
Context menu:
- "move label to language file" (creates entry in strings.po using the first free id and replaces selected text with $LOCAIZE[])
2015-05-04, 14:31
Issues incoming
Reloading skin
BuildIn command
Move label to language file
I also noticed that the localized tooltip isn't shown anymore. But searching for labels works perfectly.
-> Win7, latest sublime3dev build non-portable, even tried running with admin rights.
Reloading skin
PHP Code:
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\ssaenger\Documents\GitHub\sublime\sublime_plugin.py", line 533, in run_
return self.run(**args)
File "C:\Users\ssaenger\Documents\GitHub\sublime\Data\Packages\SublimeKodi\sublimekodi.py", line 216, in run
result = kodi_json_request(data)
File "C:\Users\ssaenger\Documents\GitHub\sublime\Data\Packages\SublimeKodi\libs\Utils.py", line 97, in kodi_json_request
result = urlopen(request)
File "./urllib/request.py", line 156, in urlopen
File "./urllib/request.py", line 469, in open
File "./urllib/request.py", line 487, in _open
File "./urllib/request.py", line 447, in _call_chain
File "./urllib/request.py", line 1268, in http_open
File "./urllib/request.py", line 1251, in do_open
urllib.error.URLError: <urlopen error [WinError 10061] No connection could be made because the target machine actively refused it>
BuildIn command
PHP Code:
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\ssaenger\Documents\GitHub\sublime\sublime_plugin.py", line 533, in run_
return self.run(**args)
File "C:\Users\ssaenger\Documents\GitHub\sublime\Data\Packages\SublimeKodi\sublimekodi.py", line 216, in run
result = kodi_json_request(data)
File "C:\Users\ssaenger\Documents\GitHub\sublime\Data\Packages\SublimeKodi\libs\Utils.py", line 97, in kodi_json_request
result = urlopen(request)
File "./urllib/request.py", line 156, in urlopen
File "./urllib/request.py", line 469, in open
File "./urllib/request.py", line 487, in _open
File "./urllib/request.py", line 447, in _call_chain
File "./urllib/request.py", line 1268, in http_open
File "./urllib/request.py", line 1251, in do_open
urllib.error.URLError: <urlopen error [WinError 10061] No connection could be made because the target machine actively refused it>
Move label to language file
PHP Code:
SublimeKodi: first free: 31000
Traceback (most recent call last):
File "C:\Users\ssaenger\Documents\GitHub\sublime\sublime_plugin.py", line 556, in run_
return self.run(edit)
File "C:\Users\ssaenger\Documents\GitHub\sublime\Data\Packages\SublimeKodi\sublimekodi.py", line 426, in run
po.save(INFOS.addon_lang_path)
File "C:\Users\ssaenger\Documents\GitHub\sublime\Data\Packages\SublimeKodi\libs\polib\polib.py", line 430, in save
fhandle = io.open(fpath, 'w', encoding=self.encoding)
FileNotFoundError: [Errno 2] No such file or directory: ''
I also noticed that the localized tooltip isn't shown anymore. But searching for labels works perfectly.
-> Win7, latest sublime3dev build non-portable, even tried running with admin rights.