(2017-08-05, 19:15)colbert Wrote: Can you add a Landscape List 2 with the art on the right, text on the left?
Rather than add another view, I've added a toggle to the side-blade to switch the artwork/info sides for landscape list.
(2017-08-05, 21:10)foghat Wrote: Another non-skin question - if one starts a movie from the detail/info screen, is there any way to return to this screen when the movie is stopped? Instead of punting the user back to the list view. Based on what you had to do to get the trailer to work this way, I am guessing there is not a practical way to do this and still maintain full osd controls?
Not that I'm aware of (except for the method I used for the trailer, which I doubt anyone wants for the actual movie). I'm pretty sure it is because the video info screen is a dialog rather than a window so it sits on top of the video library or home window. When you play the movie all the dialogs are closed because they are connected to the particular window that was previously open. Some dialogs are modal dialogs and that's why they stay open across windows (e.g. volume bar, notifications) -- but they are annoying because you can't talk between the modal dialog and the window (e.g. get info from one or the other). Also, all dialogs will always have a z-order that is higher than window, so if they remained open they would be on top of the fullscreen video.
I can't think of any way where it would really be possible at the skin level that wasn't incredibly hacky. It would have to be done in kodi core, and that would mean finding a dev who is interested in adding it as a feature.
(2017-08-06, 02:57)Edworld Wrote: Jurialmunkey:
Blur effect I believe is based on fanart, for all black and white movies it shows the same blur. I tried playing around with colorbox to have it based on poster, which is more colorful, but with no success.
I think I read somewhere that your initial plan was blur based on poster, but could be wrong.
Yeah it is based on fanart.
It is easy to change.
In Includes_Global.xml look for the multiimage with id="7975" and change the variable in it to point to $VAR[Image_Poster]
The FIVE daemon in colorbox pulls the image from that control and uses it for blur.
There is also a SEVEN daemon that just does colour matching on control 7977 -- which you can see I've commented out in Includes_Global next to the 7975 one because I was trying something previously with colour matching highlight colours, but I found that a lot of posters didn't have enough saturation/vibrancy to be used as the highlight (you also have to uncomment the line in Startup.xml for the SEVEN daemon).