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Shredder_guitar
I fixed the node icons displaying the wrong dimensions when Library Node Editor is open. I've never messed with these music nodes much. How do you get them to display in List 3D?
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Lehmden
I am still unable to get the buttons in the skins to operate correctly in Matrix. You can manually do this for both skins by opening the Skin Helper Service Skin Backup add-on and create a backup. You can restore via the add-on as well.
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Chalklands
You can try the album fanart before the next update if you'd like. Open MusicVisualisation.xml and find this at the top of the file...
xml:
<!-- Fanart -->
<control type="image">
<include>backgroundspecs_single</include>
<texture fallback="special://skin/backgrounds/music.jpg" background="true">$INFO[MusicPlayer.Property(fanart_image)]</texture>
<animation effect="fade" start="100" end="50" time="400" condition="String.IsEqual(skin.string(vis_bg),fanartmix)">Conditional</animation>
<visible>[String.IsEqual(skin.string(vis_bg),fanart) | String.IsEqual(skin.string(vis_bg),fanartmix)] | [String.IsEqual(skin.string(vis_bg),fanart) | String.IsEqual(skin.string(vis_bg),fanartmix)] + String.Contains(skin.string(musicfanart),extra) + [String.IsEmpty(Control.GetLabel(5043)) | String.IsEmpty(Control.GetLabel(5044))] | [String.IsEqual(skin.string(vis_bg),slideshowmosaic) | String.IsEqual(skin.string(vis_bg),slideshowmosaicmix)] + String.IsEmpty(Control.GetLabel(5046)) + String.IsEmpty(Control.GetLabel(5047)) + String.IsEmpty(Control.GetLabel(5048)) + String.IsEmpty(Control.GetLabel(5049)) + String.IsEmpty(Control.GetLabel(5050)) + String.IsEmpty(Control.GetLabel(5051))</visible>
</control>
Replace that with this...
xml:
<!-- Fanart -->
<control type="image">
<include>backgroundspecs_single</include>
<texture fallback="special://skin/backgrounds/music.jpg" background="true">$INFO[Player.Art(album.fanart)]</texture>
<animation effect="fade" start="100" end="50" time="400" condition="String.IsEqual(skin.string(vis_bg),fanartmix)">Conditional</animation>
<visible>[String.IsEqual(skin.string(vis_bg),fanart) | String.IsEqual(skin.string(vis_bg),fanartmix)] | [String.IsEqual(skin.string(vis_bg),fanart) | String.IsEqual(skin.string(vis_bg),fanartmix)] + String.Contains(skin.string(musicfanart),extra) + [String.IsEmpty(Control.GetLabel(5043)) | String.IsEmpty(Control.GetLabel(5044))] | [String.IsEqual(skin.string(vis_bg),slideshowmosaic) | String.IsEqual(skin.string(vis_bg),slideshowmosaicmix)] + String.IsEmpty(Control.GetLabel(5046)) + String.IsEmpty(Control.GetLabel(5047)) + String.IsEmpty(Control.GetLabel(5048)) + String.IsEmpty(Control.GetLabel(5049)) + String.IsEmpty(Control.GetLabel(5050)) + String.IsEmpty(Control.GetLabel(5051))</visible>
</control>
<control type="image">
<include>backgroundspecs_single</include>
<texture fallback="special://skin/backgrounds/music.jpg" background="true">$INFO[MusicPlayer.Property(fanart_image)]</texture>
<animation effect="fade" start="100" end="50" time="400" condition="String.IsEqual(skin.string(vis_bg),fanartmix)">Conditional</animation>
<visible>[String.IsEqual(skin.string(vis_bg),fanart) | String.IsEqual(skin.string(vis_bg),fanartmix)] + String.IsEmpty(Player.Art(album.fanart)) | [String.IsEqual(skin.string(vis_bg),fanart) | String.IsEqual(skin.string(vis_bg),fanartmix)] + String.Contains(skin.string(musicfanart),extra) + [String.IsEmpty(Control.GetLabel(5043)) | String.IsEmpty(Control.GetLabel(5044))] + String.IsEmpty(Player.Art(album.fanart)) | [String.IsEqual(skin.string(vis_bg),slideshowmosaic) | String.IsEqual(skin.string(vis_bg),slideshowmosaicmix)] + String.IsEmpty(Control.GetLabel(5046)) + String.IsEmpty(Control.GetLabel(5047)) + String.IsEmpty(Control.GetLabel(5048)) + String.IsEmpty(Control.GetLabel(5049)) + String.IsEmpty(Control.GetLabel(5050)) + String.IsEmpty(Control.GetLabel(5051)) + String.IsEmpty(Player.Art(album.fanart))</visible>
</control>
I tested the Radio add-on with layout 4 of music viz. The rotating artist text should only display with the blank CD if "DISC ART - ALWAYS VISIBLE" and "LOGO IN CD" are both enabled and the artist clearlogo image is missing. I have a fix for that in the next update. Thanks for letting me know!