easy to test, ok, play the movie again using the standard EVR renderer in MPC-HC and look at you CPU and GPU, both now show in task manager if you are using latest WIN10, how does it look there?
I may have forgotton to say but ll the 4K files I am trying to play are H265 at the highest quality bitrate.. Does this make any difference? Someone H264 4K plays with no problem but not alot of cpu's can apparently handle X265? If I am using my GPU would it matter about the CPU? I have an Intel i3 but I used the RX 560 4 GB DDR5 to do the video work.. Thanks
that sounds about right, mine is around 20 in native and yours is a faster card. However in native mode you are bypassing MADVR goodies so that this suggests is that you are over taxing your GPU in MADVR which is is clear from your high rendering, there appears to be something wrong with your MADVR setup as I think your hardware should be capable, as this is clearly not a DS issue though, pop over to the MADVR thread and see if you can get some help there, they may tell you PCI 1.0 doesnt have the bandwidth for MADVR processing maybe.
you still havent added showrednersteps folder so we can see which step in rendering is actually causing the high tax.
Thank you how do u add that showrendersteps? Can you please advise me or maybe take a screenshot so I have an idea what I'm supposed to do thanks..
its as easy as just creating a folder in your MADVR folder call "ShowRenderSteps", thats it.
Screenshots:
to take a screen shot press F5 but make sure you've unticked "dont draw OSD" in RENDERING/SCREENSHOTS in MADVR, with this ticked it doesnt incorporate your CONTROL+J information.
(2018-03-25, 13:53)mkohman Wrote: [ -> ]Does this look better?
yes but NGU got chroma cripples polaris cards (our RX cards), I wouldnt use anything more than LANCZOS 3 taps
use:
CHROMA - lanczos
downscale - leave as default
upscaling - NGU SHARP MEDIUM.
dont change anything else in there until you have a better understanding of what its doing, this is the pit fell into.
Cool I will create the folder now.. I changed to lanczos 3 taps
Hello to all,
is there anyone who can compile the DSPlayer version? I added a Video search filter (age rating) and would like to compile it. (Unfortunately, the sdk are 6gb in size). Could anyone who compile Kodi with a new file (GUIDialogMediaFilter.cpp)?
329727 (thread)
When I change it to the GPU the rendering shoots up to 75ms..back to Auto (Native) and it's 16.39 ms... What differece does this make could you please explain..?thank you.. I don't see any difference in quality of the picture but when I choose the GPU rather than native its choppy...i have it at D3D11 and Native and perfect...
ive already explained, in native mode MADVR processing is bypassed so you GPU is really just doing an upscale and not much else. The picture wont look much different because your material is already very good quality, MADVR processing is mainly for upscaling sub 4k material but even then a good quality 1080p image still wont look that much better as its already very good.
it also depends on your viewing lighting and your sensitivity to picture quality, if you are mainly playing good quality material there is no real need for MADVR processing, just use native if your picture already looks great, at the end of the day its the results that matter.
If you are still getting high rendering times in DIRECT3D COPYBACK mode there is still something not right here, what is the spec of your output display, are you going through a receiver?
I'm going directly into the 4K TV.. thought I'd save my projector bulb messing around with the settings and once TV is fine the projector will be too.. I only have best quality full Bitrate movies 4K HDR are H265 full Bitrate and the 1080p are also full Bitrate but they are remux so no extras no other languages etc..
Here is another screen shot it's got a bit more detail at the bottom.. Please can you have a look and let me know if its looks OK? Thank you..
Yes I am very very happy with the picture quality and very happy that the stupid choppy playback has gone... Thanks again